Tharn,May 9 2005, 09:58 AM Wrote:My mage is lvl 43, so I won't pretend I understand mages more, but I happen to a bit different opinion.
Group 1: Warrior, Priest, Rogue, Warlock
If you added Paladin to this group, you're basically giving up AoE alltogether (except those low-hp mobs intended to be AoEd), because one AoEr will get depleted mana on the typical 2 elites+3 non-elites group causing a lot of downtime. But Mage+Warlock will tear through the non-elites easily with quite a leeway. Paladin can't cure curses, and you have rest of debuff removal covered by priest.
When you people have AoE, does the rest of the party do nothing while people are AoEing? I'm sorry, I went through every instance up through BRD without any AoE, and I gotta tell you having just 1 character that can do it is awesome, Warlock or Mage. This is why MongoJerry stressed that non-elites should be attacked first by everyeone. It makes sure the AoEer doesn't get as pounded, takes down non-elites incredibly fast combined with the AoE, and then gets rid of this "mana problem" since it's not just the AoEer attacking non-elites. Using better tactics means double AoE isn't needed - ever.
One AoE is enough, all the time, every time. Group 1 already has AoE, CC versus Undead, CC versus Elemental/Demon, and 2 CC versus Humanoid. An offtank, backup healing/save spells, and Blessings add much more than one extra AoEer can. The only thing unique a Mage can add to this group is Conjured Food/Water.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!