04-25-2005, 04:48 PM
Alram,Apr 23 2005, 03:50 PM Wrote:This is great. I am glad that Blizzard takes into account the views of players like us.We had a little chat on the Stormrage Guild channel about this; The synopsis was that there will still be jerks(expletive omitted) who will try to grief the lowbies. The new Honor system encourages PvP, and Honorable kills results in nice rewards meaning that those "intelligent" players will figure out that Honor pays, and the other is a waste of time.
[right][snapback]74910[/snapback][/right]
My contribution was that I agreed that there should be a dishonorable penalty for killing lowbies and npc's should count in that dishonor. We then discussed town raids and AOE causing trouble for dishonorable kills. One idea was that if the lowbie attacks first it does not result in dishonor. To that, I thought that the Honor/Dishonor for an AOE spam should be a function of the weighted average level of those affected. So, salting your raid group with a number of lowbies wouldn't matter as long as the weighted average group composition was high. By weighted I mean that a raid group of 20 lvl 60's and 20 lvl 1's would be weighted toward the 60's such that an AOE would not cause dishonor. Another way to do this would be to have a level cap, meaning that say anyone under lvl 20 would not count in the calculation. I also think the amount of dishonor should be according to the differentlal in levels. Level 60's wiping out the starting zones should accrue the most dishonor.