04-21-2005, 07:14 PM
Alram,Apr 20 2005, 11:44 PM Wrote:I do not like PvP and I am not a casual player. I never would have bought WoW if it were not for the fact that I had been led to believe that I would not have to be the victim of PvP on a PvE server. On a PvE server theoretically, if you don't want to engage in PvP you don't have to and your gameplay experience will be unaffected by PvP. We all know that is not true.
1. The opposing faction kills off NPCs which are essential for travel, questing, and the acquisition of skills. This has caused me masive disruption of my gameplay.
2. Battles between opposing factions cause massive lag problems for those who are not involved in the battle.
I wish they would remove PvP from the PvE servers.
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Arbitrarily removing PvP from the PvE servers would not only completely change the way the game functions as a whole (and make Honor on PvE servers utterly pointless), but it would also rob PvE people of the chance to go level a town to break up the monotony of chain instancing.
NPCs stay dead for five minutes at most, so it's not a "massive disruption", as you said. Go kill a few extra mobs and come back. I doubt you're so pressed for playing time that the absence of a quest NPC for five minutes will wreck your day/night.
And if the Horde/Alliance are camping your town, either go quest somewhere else or request assistance from higher-level players. This might be harder to do on a PvE server than on a PvP server (where towns are safer, ironically), but I'm sure there will be some bored level 60's wandering around that would be happy to deal with the bored level 60's busily looting, raping, and pillaging the town in question.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.