03-28-2005, 08:22 PM
SetBuilder,Mar 28 2005, 02:28 PM Wrote:My bad. Didn't even consider it. One of the reasons I hate threaded view.
Anyway, I don't know what the difference would be. First, I'm not telling a joke or a lie. So the only thing I can figure is the last time I capped a character it was still patch 1.09, not 1.10, so maybe that's the difference? Hell, I'm playing a sorceress my father built and worked on for a couple years, which is level 92. He was doing act V runs like crazy with her, and couldn't get about that level.
I played her for six hours in ice cave runs (which are a bitch for a cold-based sorc) in players 8 and she's now L94.
Well, that and boss runs for all three difficulties for Green items.
Maybe the leveling is different on players 8 now? I currently have about 36 characters I'm building, both set characters and non (not including prev capped characters or mules), so you can understand that none of those are even TO Hell difficulty yet. Although, the 12 that have beat normal are levelled around 50, so that's still pretty well accurate.
Thoughts?
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Hi
I would be guessing, as I have not played Single Player now for a while. But I usually didn't bother with the "you name the area" runs, and just played through, questing along.
And thanks for change in response style. :) I love my threaded view. :wub: Around here, many many threads go off in all directions, with several 'conversations' going on at the same time. Threaded view lets me keep track of which is which, and (as sometimes happens) lets me not bother reading the sub-threads that I already know I have no interest in.
And you may call it righteousness
When civility survives,
But I've had dinner with the Devil and
I know nice from right.
From Dinner with the Devil, by Big Rude Jake
When civility survives,
But I've had dinner with the Devil and
I know nice from right.
From Dinner with the Devil, by Big Rude Jake