Paladin thought
#3
Tal,Feb 2 2005, 03:35 PM Wrote:Personally given what I saw of Scholomance I wouldn't wish to be the main tank in there but would instead bring a warrior so that I could bring my excellent undead abillities to play. :)

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Of course, the one advantage we have in there is the ability to shackle, seduction, poly and Mind Control with our group allows for a lot of crowd control so that our tank has minimal targets to deal with, but crowd control can become more difficult in that one particular room that is filled with all undead mobs. That is why this issue hasn't come up before in prior instances.

- mjdoom
Stormrage:
Flyndar (60) - Dwarf Priest - Tailoring (300), Enchanting (300)
Minimagi (60) - Gnome Mage - Herbalism (300), Engineering (301)
Galreth (60) - Human Warrior - Blacksmithing (300), Alchemy (300); Critical Mass by name, Lurker in spirit
ArynWindborn (19) - Human Paladin - Mining/Engineering (121)
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Messages In This Thread
Paladin thought - by mjdoom - 02-02-2005, 08:23 PM
Paladin thought - by Tal - 02-02-2005, 08:35 PM
Paladin thought - by mjdoom - 02-02-2005, 08:48 PM
Paladin thought - by Artega - 02-03-2005, 12:44 AM
Paladin thought - by Taeme - 02-03-2005, 01:00 AM
Paladin thought - by mjdoom - 02-03-2005, 01:11 AM
Paladin thought - by Tal - 02-03-2005, 01:33 AM
Paladin thought - by Sword_of_Doom - 02-03-2005, 03:44 AM
Paladin thought - by vor_lord - 02-03-2005, 03:25 PM

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