11-08-2004, 12:45 PM
smithy,Nov 7 2004, 11:51 PM Wrote:No kidding. I thought the other day you were being a little pessimistic, but now I'm not so sure.
Blizzard is making sweeping changes to the game just weeks before release. It seems to me like most of the good things people liked about WoW have all been a farce. I feel like Blizzard is going about their balancing in all the wrong ways. Why even add in reagents... just subtract a few silver everytime someone casts a buff.
I think Blizzard realized that on release their economy was going to be badlly broken. Oh wait, here comes durability and reagents. Ohh and that's not all, now everyone gets to pay money for dying.
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I don't consider myself pessimistic, I consider myself objective - MMORPGs seem to get away with not being ready on releases and are held to different standards than other genres. If Halo II shipped with 2 weapons missing and a combat system that wasn't complete, promised to be added later, it would be ripped a new one in reviews. But I just want to add in another point - if you think griefing was bad on the PvP server before, imagine it now that dying costs you cash. This turns the non-PvP PvP system from a minor aggravation with the ganking and corpse camping to a really nasty no-fun situation.
2 weeks to go!
-Bolty
Quote:Considering the mods here are generally liberals who seem to have a soft spot for fascism and white supremacy (despite them saying otherwise), me being perma-banned at some point is probably not out of the question.