11-08-2004, 04:26 AM
Ruvanal,Nov 7 2004, 06:04 PM Wrote:From the warrior notes.
- Taunt: Now gives the target just enough threat to attack you.
Cooldown added.
Similar text on other taunt like effects.
So effectively Taunt will set the taunters aggro to max+1 so that if successful it will automatically pull the aggro off of anyone. Big change, especially considering how it was so broken in the last patch.
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It looks like ranger pets get that same type of taunt. My kitty was holding aggro when I tested, where before she just couldn't, ever. Now she gets up there growls and the critters attack her. They even stay after my arcane shot hits them, which didn't happen before either. So pets are working a lot better now.
Low level hunters also got class quests, which is nice. You get to temporarily tame several different critters. Neat to see how different critters work.
All in all low level hunters are tougher than they were before. Things are just a lot easier to do.
Finally I must say they fixed the stuck animation bugs! I don't get stuck in fishing or bandaging or waving or healing the pet animations until the next log out anymore! Hoooray!
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.