01-07-2004, 05:11 AM
If one of the following conditions is true:
- It's normal difficulty.
- The base monster has the boss flag set
- The base monster has the noratio flag set
... it uses the old-style level (i.e. the level in monstats.txt). Then it adds 2 for champions and 3 for random bosses, superuniques or minions.
If none of the conditions was true, it uses the level of the area in levels.txt and adds the same champion/boss/etc. bonuses where applicable.
So superuniques aren't treated any differently from random bosses, though if the base monster of the superunique has the boss flag set (e.g. Griswold), they will get the old-style level.
Pindle's minions in normal are also mlvl 45.
- It's normal difficulty.
- The base monster has the boss flag set
- The base monster has the noratio flag set
... it uses the old-style level (i.e. the level in monstats.txt). Then it adds 2 for champions and 3 for random bosses, superuniques or minions.
If none of the conditions was true, it uses the level of the area in levels.txt and adds the same champion/boss/etc. bonuses where applicable.
So superuniques aren't treated any differently from random bosses, though if the base monster of the superunique has the boss flag set (e.g. Griswold), they will get the old-style level.
Pindle's minions in normal are also mlvl 45.