12-08-2003, 11:29 PM
4) Prayer aura, Holy Bolt. For HB isn't there a unique or two with it?
They've got a melee range of 3 (Monstats2.txt, MeleeRng).
Ferengi,
If you just select unsummon and hover over it, that should mention the elemental immunities.
I had a nifty screenshot (that I can't find) of a quintipple immune Oak Sage in NM - thanks to Salvation aura. These don't have a resistance* (or cap) specified, and without that (and at least, with skill resistance bonuses) they can get any amount of it.
* [I know, this won't make much sense] The Aura/PassiveStat# for them/Iron Golems doesn't contain any resistance stat, while Spirit Wolf for example has aurastat1=fireresist, aurastatcalc1="min(0+(5-1)*slvl,85)".
Min specifies here the highest value that will ever be used, which apparently applies to all bonuses for (fire) resist.
Quote:Previously I have seen that act 2 mercs often successfully jab at enprisoned melee monsters without retaliation (which I enjoy seeing almost as much as act 2 HF mercs with a massive slow weapon and face of horror).
They've got a melee range of 3 (Monstats2.txt, MeleeRng).
Ferengi,
Quote:I remember long ago trying the Summon Resists + 100% resist palidin shield to make an alleged elementally immune IG, after reading claims that the cap was at 95% or that is was uncapped, etc. I watch a pack of Act3 Hierphants kill him, but that was patch 1.09, perhaps it might work now with these order modifications.
If you just select unsummon and hover over it, that should mention the elemental immunities.
I had a nifty screenshot (that I can't find) of a quintipple immune Oak Sage in NM - thanks to Salvation aura. These don't have a resistance* (or cap) specified, and without that (and at least, with skill resistance bonuses) they can get any amount of it.
* [I know, this won't make much sense] The Aura/PassiveStat# for them/Iron Golems doesn't contain any resistance stat, while Spirit Wolf for example has aurastat1=fireresist, aurastatcalc1="min(0+(5-1)*slvl,85)".
Min specifies here the highest value that will ever be used, which apparently applies to all bonuses for (fire) resist.