11-09-2003, 06:44 PM
Quote:>Looks like this has changed in the final though!
Yes, seems to work fine now.
Jarulf: I haven't found this to be true. I've got hydra which does 50% fire/physical, against Bishibosh for example they do zero damage.
And just to re-cap (it might belong in a different thread, sorry)
Caps are, without special items/affixes taken into consideration:
Player/Hireling
Physical = 50%
Fire/Lightning/Cold/Poison/Magic = 75%
Any Absorb = 40%
Plain Absorb = what the final damage would of been.
Pets = Individual, usually 85%, or not at all (quad immunity possible?).
Monsters = none (2048?).
Examples:
Fire absorb: 100 fire damage with 50% resist and 40% absorb = 50 damage, 40% of that is absorbed = 10 final damage = same as 90% fire resist.
Plain fire absorb: 100 fire damage with 95% resist and 100 fire absorb = 5 damage, max damage to absorb is 5 = damage is reduced by 5, then you're given 5 life = final damage -5 (5 hp healed).
Gloam with ~1000 damage Chain Lightning vs 90% resist and 100 lightning absorb = you're still half dead because their physical damage is transfered on the spell. :(