Skeleton Mage damage?
#3
I made an 1.10s skelemancer using max skeleton mastery, skeleton and mages. From items, I reached level 33 on all.

The longest battles I had where against poison and physical immunes plus spectral hit corpse spitters, players 8 hell. All damage came from mages. Lower Resistance made the difference, and even so I couldn't stop monster's life regeneration, mages killed every enemy they fought. Battles lasted but in players 1 mages should take every enemy in no big time.

Of course, skeletons or something must protect the mages from attacks, but IMHO, max mastery and mages are viable against hell PIs.
[Image: 37671-NicatorSig0326.jpg]

Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win.
- Sun Tzu, The Art of War
Reply


Messages In This Thread
Skeleton Mage damage? - by SaintAugustine - 10-22-2003, 11:33 PM
Skeleton Mage damage? - by Zath - 10-23-2003, 03:01 AM
Skeleton Mage damage? - by Nicator - 10-23-2003, 03:23 AM
Skeleton Mage damage? - by Zath - 10-23-2003, 05:59 AM
Skeleton Mage damage? - by Nicator - 10-23-2003, 08:38 AM
Skeleton Mage damage? - by apandapion - 11-07-2003, 10:15 AM
Skeleton Mage damage? - by Chaerophon - 11-07-2003, 10:53 AM
Skeleton Mage damage? - by Brista - 11-07-2003, 11:55 AM
Skeleton Mage damage? - by Zath - 11-07-2003, 01:52 PM
Skeleton Mage damage? - by Guest - 11-07-2003, 02:22 PM
Skeleton Mage damage? - by Chaerophon - 11-07-2003, 08:30 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)