What was posed by the original thread was that instead of
Fire Golem Receives Bonuses From:
Golem Mastery
Summon Resist
Clay Golem: +20 Attack Rating Per Level
Blood Golem: +5% Life Per Level
Iron Golem: +35% Defense Per Level
Fire golem was receiving +5 hp per level from blood golem, and +35 defense from iron golem
Now, as fire golem is listed as
Hit Points: 328
Defense: 195
Obviously, a gain of 5% hp would be significantly better than a gain of 5hp. Same with the defense, almost twice as much.
Are we on the same page now? Yes, as the golem base life is fixed, a bonus of 20% is always going to give the same amount. However, a bonus of 20% is only going to give 20 hp if the golem's base life is 100, which only effects the Clay golem.
Now, we're debating this based off some person posting on the battle.net forums. For all we know, he's completely wrong and is misunderstanding it just like you suggested.
But, with this game, who -knows- what could possibly be broken. If anybody could actually check and see if this is true, it would be wonderful.
The bone armor/wall example was given because of how it is currently bugged. The original poster speculated that the summoned syngeries were likewise bugged.
Fire Golem Receives Bonuses From:
Golem Mastery
Summon Resist
Clay Golem: +20 Attack Rating Per Level
Blood Golem: +5% Life Per Level
Iron Golem: +35% Defense Per Level
Fire golem was receiving +5 hp per level from blood golem, and +35 defense from iron golem
Now, as fire golem is listed as
Hit Points: 328
Defense: 195
Obviously, a gain of 5% hp would be significantly better than a gain of 5hp. Same with the defense, almost twice as much.
Are we on the same page now? Yes, as the golem base life is fixed, a bonus of 20% is always going to give the same amount. However, a bonus of 20% is only going to give 20 hp if the golem's base life is 100, which only effects the Clay golem.
Now, we're debating this based off some person posting on the battle.net forums. For all we know, he's completely wrong and is misunderstanding it just like you suggested.
But, with this game, who -knows- what could possibly be broken. If anybody could actually check and see if this is true, it would be wonderful.
The bone armor/wall example was given because of how it is currently bugged. The original poster speculated that the summoned syngeries were likewise bugged.
*Pren_LL-AB
USEast HC
Dark_Mutterings (Necromancer)
Doug_Winger (Wearbear)
Heroic career and 1.10 aspirations cut tragically short because NOBODY CAN DO ANYTHING WITH A 22.2K CONNECTION WHY DOES GOD HATE ME.
USEast HC
Dark_Mutterings (Necromancer)
Doug_Winger (Wearbear)
Heroic career and 1.10 aspirations cut tragically short because NOBODY CAN DO ANYTHING WITH A 22.2K CONNECTION WHY DOES GOD HATE ME.