Why Golems suck?
#4
Bone Armor receives +10 absorption per level, and +15 absorption per synergy level. This was not the issue being discussed in that B.net post whyBish had linked to however. The original poster there was complaining about golem life instead. My apologies if the Bone Wall example seemed out of place, but the same principle with calculating Bone Wall life applies to golems as well.

Myself above Wrote:The problem here is that synergy bonuses are applied additively with skill level bonuses to the base life of summoned creatures.

The result of this is that synergies are effectively increasing base life by a fixed amount. In other words, there is no difference between a percentage bonus or a direct bonus. The base life of a golem is fixed, therefore a fixed percentage of that fixed base life must be fixed as well. If a golem had 1,000 base life, and the skill description said you gained +10% life per level, why would you complain about it only adding 100 life per level to the golem?
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Messages In This Thread
Why Golems suck? - by whyBish - 08-11-2003, 06:22 AM
Why Golems suck? - by Zath - 08-11-2003, 04:34 PM
Why Golems suck? - by Pren - 08-11-2003, 05:23 PM
Why Golems suck? - by Zath - 08-11-2003, 06:49 PM
Why Golems suck? - by Obi2Kenobi - 08-12-2003, 12:16 AM
Why Golems suck? - by Zath - 08-12-2003, 05:02 AM
Why Golems suck? - by whyBish - 08-12-2003, 05:47 AM
Why Golems suck? - by Pren - 08-13-2003, 12:55 PM
Why Golems suck? - by Zath - 08-17-2003, 02:13 PM
Why Golems suck? - by Ruvanal - 08-17-2003, 08:59 PM
Why Golems suck? - by kier - 08-18-2003, 09:25 AM
Why Golems suck? - by Lileofavelion - 09-26-2003, 03:24 AM

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