08-11-2003, 04:34 PM
This isn't so much a bug as bad documentation I think. The problem here is that synergy bonuses are applied additively with skill level bonuses to the base life of summoned creatures. A Bone Wall, for example, has 431 base life in Hell, and each additional skill level in Bone Wall will grant it a +25% life bonus, whereas each additinal synergy level in Bone Prison or Bone Armor will grant it a +10% life bonus. The combination of L20 Bone Wall (+500% life) and L20 Bone Armor (+200% life) will therefore apply a combined +700% life bonus, giving your Bone Walls 431x(1+7)=3,448 life.