08-11-2003, 06:22 AM
I haven't seen any MPQers mention this in here so :
http://www.battle.net/forums/thread.aspx?F...unt=3#post17729
"
It seems there's a problem with ALL necromancer synergies, not just Bone Armor.
Instead of adding +35% defense or +5% life per point in other golems, etc, the synergies give a direct +35 and/or +5. In the long run, this means you get almost NO synergies bonus... leading people to believe that golems "just plain suck!!" when they dump 80 points into golems and see no improvement over 20 points into golems...
"
Can anyone here confirm?
http://www.battle.net/forums/thread.aspx?F...unt=3#post17729
"
It seems there's a problem with ALL necromancer synergies, not just Bone Armor.
Instead of adding +35% defense or +5% life per point in other golems, etc, the synergies give a direct +35 and/or +5. In the long run, this means you get almost NO synergies bonus... leading people to believe that golems "just plain suck!!" when they dump 80 points into golems and see no improvement over 20 points into golems...
"
Can anyone here confirm?