runeword (newbie) question
#1
I haven't played the LOD yet though I'm quite familiar with standard D2.

So I was just wondering regarding runewords (I've found very few runes yet for testing out).
Would like to ask whether socketing an item with RuneWord will create a totally new item (eg. you have a barbarian helm with +3 Frenzy auto-mod), now if you socket the OrtSol (Lore?) RuneWord, will the +3 Frenzy auto-mod still be there?

What about the other stuff that have auto-mods like orbs (can sorc orbs accept RuneWords?) and paladin shields (eg, I found a 3-socket palshield with +30 resist all, will socketing it with RuneWord include the +30 resist all in addition to any +resist all from the Runeword)?


Another question is regarding socketable magical swords (ie. the one that you get from using the 3-chip gems + sword cube recipe) -- you could get a passably good magical sword with 3 sockets using this recipe. Now if you plug in a RuneWord onto this 3-socket magical sword, will the Runeword still work?


I read from Arreat Summit that Runewords don't work on mechanics or jewelers (the magical prefixes that add sockets to items) -- is this true for both magical and rare items?
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Messages In This Thread
runeword (newbie) question - by dta - 06-30-2003, 05:39 AM
runeword (newbie) question - by WarBlade - 06-30-2003, 07:26 AM
runeword (newbie) question - by dta - 06-30-2003, 12:19 PM
runeword (newbie) question - by Ruvanal - 06-30-2003, 02:08 PM
runeword (newbie) question - by Occhidiangela - 06-30-2003, 03:44 PM
runeword (newbie) question - by dta - 06-30-2003, 04:21 PM
runeword (newbie) question - by Occhidiangela - 06-30-2003, 06:54 PM
runeword (newbie) question - by Brista - 07-01-2003, 12:28 AM
runeword (newbie) question - by jahcs - 07-03-2003, 10:56 PM

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