04-16-2007, 03:35 PM
Quote:My personal theory is that the person who designs all the flight paths is an art person who has not actually played the game, perhaps someone on the team that built the 3D world. This would explain how the flight paths take you on soaring trips that show you the majesty of the 3D world, and have absolutely no respect for your desire to get somewhere in a timely manner!
Well, as they've explained it, some of the flight paths take detours because they don't want you to see "holes" in the world, where it was never actually designed properly for the 3D world. Outland, on the other hand, was designed this way from the ground up.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!