2.1.0 End Game for the Non Raider - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: World of Warcraft (https://www.lurkerlounge.com/forums/forum-16.html) +--- Thread: 2.1.0 End Game for the Non Raider (/thread-3190.html) |
2.1.0 End Game for the Non Raider - Mirajj - 04-10-2007 http://www.worldofwarcraft.com/info/underdev/ Druid Epic Flight forms, and new quest hubs only a flying lvl 70 can get to... Quote:The 2.1.0 patch and the opening of the now defiled Black Temple, home of Illidan and his minions has long been known. However, the patch is also introducing a great deal of new solo and 5-person content as well, with new rewards, factions, and items. As we're approaching the release of the patch we wanted to share a glimpse into some of the upcoming content that hadn't yet been confirmed for this next patch, or hadn't even been known of until now. 2.1.0 End Game for the Non Raider - Monkey - 04-10-2007 (emphasis mine) Quote:Skettis Skettis is, in fact, in the game right now. It's these "Skyguard" blokes who are missing! I hope there are some BE Sha'tari. Half the reason I went scryer with my druid was to get away from the goody-goody Draenei. Quote:Ethereum Prison Ethereum Prison and Ogri'la both sound like you'll need to be keyed somehow to access them... Are these instances? Instanced cities? Or what? edit: added longer commentary to make more sense. 2.1.0 End Game for the Non Raider - protoshoggoth - 04-10-2007 Quote:Nether Drake Now that's scary. Blizzard throws out hundred hour repeatable quests as casually as Rockefeller handing out dimes. If they are saying this will require "dedication", I imagine it will make the notorious frostsaber grind look like a walk in the park. 2.1.0 End Game for the Non Raider - Warlock - 04-10-2007 They're listing "5-person bosses" and don't mention instances so I'd guess these are all outdoor zones, not instances. Probably a mix of quested (no loot, pick your quest reward) and random stat BOE droppers. Still nice to see. 2.1.0 End Game for the Non Raider - lemekim - 04-11-2007 Quote:(emphasis mine) Ogri'la sounds like the area above Sylvanar in Blade's Edge - it's currently somewhat populated, and I believe I saw some empty Ogre buildings up there. Which leaves me wondering where would Ethereum prison would be located at. Or even if it's a prison to hold Ethereum prisoners, or a prison owned by Ethereum. 2.1.0 End Game for the Non Raider - oldmandennis - 04-11-2007 Quote:Ethereum Prison and Ogri'la both sound like you'll need to be keyed somehow to access them... I don't know, they don't sound like instances and I don't see how they could be keyed other then that. Maybe you need a rep to open up the relevant quest lines? 2.1.0 End Game for the Non Raider - Zarathustra - 04-12-2007 Ethereum Prison could be an instance. It'd be pretty easy to implement an entrance via a transporter up at Stormspire. 2.1.0 End Game for the Non Raider - Tuftears - 04-12-2007 Nethaera Wrote:With the approach of the next content patch, we thought we would share a few more new additions with you. 2.1.0 End Game for the Non Raider - protoshoggoth - 04-16-2007 Quote:In addition, many flight paths have been adjusted to be shorter, faster flights.I wonder if this is in regard to choice of waypoints for multi-step flights, or adjusting the exact flightpaths. On Kalimdor in particular there seem to be a lot of annoying "but the destination is THAT way, stupid bird" paths that wheel in immense circles. 2.1.0 End Game for the Non Raider - Xanthix - 04-16-2007 Quote:I wonder if this is in regard to choice of waypoints for multi-step flights, or adjusting the exact flightpaths. On Kalimdor in particular there seem to be a lot of annoying "but the destination is THAT way, stupid bird" paths that wheel in immense circles. My personal theory is that the person who designs all the flight paths is an art person who has not actually played the game, perhaps someone on the team that built the 3D world. This would explain how the flight paths take you on soaring trips that show you the majesty of the 3D world, and have absolutely no respect for your desire to get somewhere in a timely manner! 2.1.0 End Game for the Non Raider - Quark - 04-16-2007 Quote:My personal theory is that the person who designs all the flight paths is an art person who has not actually played the game, perhaps someone on the team that built the 3D world. This would explain how the flight paths take you on soaring trips that show you the majesty of the 3D world, and have absolutely no respect for your desire to get somewhere in a timely manner! Well, as they've explained it, some of the flight paths take detours because they don't want you to see "holes" in the world, where it was never actually designed properly for the 3D world. Outland, on the other hand, was designed this way from the ground up. |