04-13-2007, 09:40 PM
Quote:Would it have been so terrible to leave the Draenei as "the broken"? Put their starting zone near the portal in outland, say the NE have taken pity on a band that want's to break free from Illadin, and gave them a flight point to the portal, with their 10-20 area an adjunct to the SOS. Remove Pally/priest, add rogue. The A'dal can still be powerful beings drawn to fight the legion and restore outland... they just didn't give the Draenei a spaceship or save them from the Legion.
I'm totally with you, OMD. I wanted to roll a Draenei/Broken rogue quite badly. Even in the patched-up lore of TBC, The Broken are totally cooler than the Draenei. They remind me of The Forsaken. They're clinging to the ragged edge, holding on for survival, and not afraid to step on the throats of anyone who would threaten them. Sure, they're trying to find their way to The Light, but they're realistic--threats need to be put down, not ignored.
Playing my warlock through Draenei quests is even worse than reading the lore on the website. The Draenei quest text seems like it's pointed at someone playing a paladin (or someone who has high morals, at least), so they just come off as blind, idealistic fools. Meanwhile, the Broken say they need some throats stepped on and there's some gold for me if I take care of it. Now that's what I'm talking about.
Full disclosure: I did roll a Draenei hunter to see the new starting area. Her name is "Spacegrrl" and her pet is a ravager named "Spacecaat"
...he's a cat
...from space. :shuriken: