11-14-2006, 08:36 PM
Frost,
When I was assembling the Tree of life build, I also considered not bothering the the healing touch skills to put some points elsewhere. I'd really like to do the math that compares healing in ToL form using the 3 heal over time spells compared to healing touch. I'm worried that the lack of "big" heals of a ToL form may reduce it to a more supplementary healing roll as opposed to a primary healing roll. HoTs are nice, but the "big" heals are still important for dealing with spiky damage.
Your point about the mana recovery in moonkin is well taken. You've made up my mind about taking that skill. I can really see the benefit of having another form of mana regeneration during those exceptionally long fights. I could see using Moonkin even when I'm in a primary healing roll.
Between
Moonglow - 9% reduction in mana cost
Lunar Guidance - +100 healing assuming 400 intellect
Dreamstate (2/3) - +28 Mp5 assuming 400 intellect
I feel this would be a GREAT healing touch build.
When I was assembling the Tree of life build, I also considered not bothering the the healing touch skills to put some points elsewhere. I'd really like to do the math that compares healing in ToL form using the 3 heal over time spells compared to healing touch. I'm worried that the lack of "big" heals of a ToL form may reduce it to a more supplementary healing roll as opposed to a primary healing roll. HoTs are nice, but the "big" heals are still important for dealing with spiky damage.
Your point about the mana recovery in moonkin is well taken. You've made up my mind about taking that skill. I can really see the benefit of having another form of mana regeneration during those exceptionally long fights. I could see using Moonkin even when I'm in a primary healing roll.
Between
Moonglow - 9% reduction in mana cost
Lunar Guidance - +100 healing assuming 400 intellect
Dreamstate (2/3) - +28 Mp5 assuming 400 intellect
I feel this would be a GREAT healing touch build.