05-15-2006, 07:33 PM
Artega,May 15 2006, 07:09 PM Wrote:Or perhaps we're looking to be capable of fighting on our own, or PvP with our Protection spec, rather than be a turtle.
This means we can't get both Anticipation and Shield Spec, and also means that we're likely to not have Defiance and likely to have Improved Sunder Armor and One-Handed Weapon Specialization.
Currently, I think the talent needs a buff. If it was +10% Health, it would be just fine as-is. But, since it's just Stamina, I really do think it should be a three-point talent (call it 3%/7%/10%.)
I really fail to see why you think anticipation is necessary? It is a lot harder to find an item with +25-50 stamina on it than one with +10 defense.
Defense has virtually no use in PVP as you would need to have 600+ defense for it to have any sort of impact versus the massive amount of crit players can get.
Getting enough defense to really matter after the defense re-valuation with blue gear seriously reduces your damage output in PvE and PvP, as well as every other stat.
The new Shield Slam talent looks like it will be a buff for a prot warrior in decent dps gear. Some of the mathcraft I saw would make it deal similar damage to MS with enough attack power, but since nobody seems to fully know the mechanics of the talent it could also be a nerf.