Shaman Talents Released!
#17
One of The Core's elemental shaman, Vashaman, has posted two messages with his take on the new elemental tree on our guild boards, and he absolutely loves the changes. Considering that his normal mode of speech is to yell out, "Wtf! Chain Lightning!" these posts were pretty remarkable in their detail and thoughtfulness. Vash and I don't often see eye to eye, but I have to give him credit that when it comes to playing an elemental shaman and in particular when it comes to playing an elemental shaman in PvP, he knows what he's doing. So, while asking you to set aside any prejudices about grammar or usenet speech, here are his posts:

Post 1

Whelp, after spending 5 minutes on the calculator, ive figured what im going to spec.

Looks like im going to miss imp fire nova totem. Still debating to get it or not.

But this is what im going for, for right now.

http://www.worldofwarcraft.com/info/classe...052300510040100

improve ankh would own in pvp, 40 percnet life and mana?! I die to a 1 v 3 and I kill 2 but I die to the 3rd person I ankh up and mana pot tuber ndb and ill have like full HP again LOL.

this what ima go wit.

Hunters,Warriors,Rogues crit all the time with their physcial damage/ranged attacks.

Basically there is no need to put 3/3 in Eye of the Storm.

If you look at it, dagger rogues have like 30+ crit and thats like almost every hit.
I mean sheesh check noctred out lol. Foo crits every hit nearly
Hunters shoot so many arrows one of them are bind to crit, and their pet can crit too. So ill have arrows and a pet critting me, so ill have the eye of the storm buff on too.
And Rogues.. lets not even say anything.. they were born to crit.

And right now I dont have 5/5 Lightning Mastery due to how the tree is set up right now. I have 3/5 Lightning Mastery.

The big bonus for me is that I get to have all this amazing stuff, and have 5/5 lightning mastery, its #$%&ing nice! and the storm reach is #$%&ing amazing. 6 more yards.

Even tho my chain lightning got nerfed by 5 percent which is prolly 50 dmg. I can deal. But they also increased my lightning bolt by 5 percent, so my lightning bolts will be hitting harder than my chain lightnings do in patch 1.11.

Because the more my +dmg goes up the more my lightning bolt cathces on to my chain lightning damage wise.

By the time the patch comes out ill have over 500 +dmg in all schools, and my lightning bolt will do more than my chain lightning because of the fact that chain lightning is a 2.5 second cast without talents. And lightning bolt is 3.0 cast without talents. Lightning bolt gets more benefit from spell damage.

It was pretty lame how blizzard didnt update our lvl 54 Lightning Bolt spell in aq20 with a new book rank. But it seems that they updated it in the shaman elemental talent by 5 percent, which is not bad at all.

Ancestral Healing gives me 25% MORE armor when I crit heal on myself or anyone. That would be good for pve/pvp. Shamans have alot of crit with spells. So im digging that. And instead of putting 5/5 for it, they changed it to 3/3 which is very awesome.

Hmm, Totemic Mastery in the restoration tree is also nice for pve. 3 piece earthfury (which I wear 5 pieces in pve) gives you +10 yards on totems. and totems are originally 20 yrds to where it is standing to how far it can reach how to you and friendly targets. So with totemic Mastery I have a +5 on totem yards, which will stack with 3 piece earthfury, so thats a grand total of 35yrds totem on everyone of my totems, which is VERY VERY VERY helpful. Im loving that.

And all of our totem get +dmg and healing benefits too. Thats #$%&ing nice right there.. but what im scared on is when we do BWL, for a nef call.. I wander if those totems will get the benefit from the shamans +healing and damage gear, if so, them totems gonna #$%&ing hurt ! when its the shaman nef call lol.

But if you look at it, all instant cast spells only get a 42% benefit from our spell damage, because its instant cast. Some people say 33 some people say 42, I dont really know. But since are totems are instant cast, I HIGHLY doubt that they will get FULL benefit from our +dmg and healing. Because if that was the case, lets take it for example how my +dmg is 444 to all schools right now.

My regular searing totem is 44 dmg everytime it fires. so if it gives 444 +dmg, that would be #$%&ing insanely overpowered having a #$%&ing small 40 mana totem shooting 500 damage NUKES at you! Jesus, that would be insane! I dont think the totems gonna get full benefit from +dmg and healing that, I HIGHLY very highly doubt this.

So to sum it up.

Im Gaining a 33% chance to gain a focus casting state where I dont get uninterupted while casting or channeling an offensive spell like lightning bolt/chain lightning for 6 seconds.

Im gaining faster casting time with my Chain Lightning/ Lightning Bolt spells without having to leave out other good stuff

Im gaining +6 yards on lightning bolt and chain lightning

Im gaining 5 % increase on Lightning bolt but a 5 % nerf on chain lightning which is fine with me.

EXTRA mana cost on my Lightning Bolt spells.

Ill have 35 YRD range totems with LONGER durations and Mana cost reduced.
So my totems will be #$%&ing cheap as hell.

I gain a 40 minute Warlock Soulstone and I can make it 30 minutes if I get the relic Karabin has from UBRS.

Im gaining %25 percent armor increase when I crit heal on myself and others.

Cheaper Cost of my Weapon Buffs.

I got alot of buffs, but 3MINOR nerfs:
5 percent chain lightning Decrease. And Loss 1 crit to lightning spells.
No more Imp Fire Nova Totem

This #$%&ing review rocks, especially since im elemental and im glad blizzard gave elemental more buffs. #$%&ing amazing.

But if you think about it since I wear 3 piece stormcaller which gives you a 20 percent chance to proc a +50 dmg buff, that will make up for my 5% chain lightning nerf.

So basically Ive only gotten 1 NERF LOL which is 1 spell crit LOSS to lightning spells.

I love blizzard.


Post 2

Zeshu Wrote:Vash put down the bong! lol

Seriously though... Look at some of the new talents we have. Oh wait.. you can't have them though. Not if you want NS.

With the 30/0/21 Ele/NS build you are only gaining over the current talents
5% Lightning Dmg
10% Less mana on shocks and CL. Previously was just lightning
+6 yards on lightning spells
33% chance to gain focused casting when taking a crit. (really only big for hunters)
A little more mana/health on ANKH
+5 yards to friendly totems but losing 1% crit on lightning

That's it! That's what we all waited a year and half for.. lol
They can make it sound as cool as they want but that's what you get.

I think you are just happy cuz you didn't get nerfed. Well you sure as hell didn't get buffed either :(

I dunno man, my rogue/hunter/warrior fights will be ALOT more easier than before. And they basically give us more survivalbility. When I ns crit heal myself I gain 25% more armor from 5734 which is in the mid 7500's. Thats hot man.. and our healing spells crit alot, they made it 3/3 instead of 5/5

Also, the ankh is good for pve and pvp, im defniately going to be using my ankh alot more when I lose a 1 v 2 or 1 v 3 in a situation, thats gonna be cool.

+5 yards on totems is alot! Im pretty sure you have been feared from your tremor totem, and you just needed A LIL bit more range for it to tick in pvp, because you dont wear a 3 piece earthfury in all your +dmg gear.

They may have nerfed chain lightning by 5%, but they increased lightning bolt damage by 5 percent as well. Thats really nice man. And for that 5% chain lightnign nerf, stormcallers 3 piece makes up for it.

They made lightning bolt cost CHEAPER without talents, and now another reduction on the mana cost of lightning bolt by 10%. I use lightnign bolt alot, its the cheapeast spell we have which ruffly cost about 305 mana, and it is going to be cheaper next patch. My bolts crit for 1800+.

The 6 yard distance is nice, especially for kiting now. And our biggest spell nukes, will be very far distant. A warriors charge is 30 yards, and we can stand back before they charge, and hit them with a lightning bolt or chain lightning. And also, its easier to get 5/5 lightning mastery.

Eye of the Storm affects heailing also. Making it SUPER easy to heal when they crit you. Now I will be using healing wave instead of lesser healing wave when I have eye of storm on when I fight paladnis.. Since the new rank of Healing Wave is very mana effecient.

Our totems are CHEAPER and Last Longer, thats another mana saving spell without totemic focus.

Im thinking about getting 3/3 eye of storm, and getting 3/5 lightning mastery. I already currently play with 3/5 lightning mastery.. but 100 percent chance not to have your channelling spells interupt by ranged/melee attacks is awesome... I think thats what im giong to do. Im just going to miss imp firenova totem and lose 1 crit.

Basically they gave us a better way to have MORE armor when we heal ourselves with a shield on.

Uninterupted CHANNELING spells that stacks with HEALING FOCUS in the resto tree.

Longer Range on Spells, which is very nice.

Increase Lightning Bolt damage and MANA reduction on it. I was expecting them to incrase the damage because our spell is lvl 54, and they didnt give us a new book in aq20. So the increase is from talents which is very understandable.

You gotta realize Zeshu, that the elemental tree is the LAST tree we expected to get super buffed. I thought enhancement was gonna get bloodlush or something like that for sure. And they were gonna add 1 measly talent to elemental.'

But I am very happy that they buffed elemental. I mean its been my spec since I created my character.. I only have a 5g Respec Cost righ now....

Im loving the buffs.

Im gonna own sooooo hard next patch... man cant wait.


oh and LETS not FORGET, OUR TOTEMS ARE AFFECTED BY +DMG AND HEALING!!!

IF you have 450 spell dmg and healing.. your #$%&ing searing totem will be shooting for like 150 Damage A SHOT man. And Your healing streams will be like 150 or something a lil less than that EVERY 2 seconds.... AND OUR TOTEMS ARE CHEAPER?!

#$%&ing more survivalbility man... and our +dmg and healing is going to make A HUGE DIFFERENCE in PVP/PVE.
Against Paladins and Warriors I drop healing stream and searing totem on paladins, and fire nova on warriosr. Now its gonna heal me a #$%& load. And my searing totems gonna own. Most paladins dont even bother to take down the searing totem, due to the fact if they run and knock it down, they gave us kiting distance. And if you let a shaman kite you, your pretty much done.

But lol wait til we do nef and our totems gonna hurt! LOL.

I gain ALL THESE BUFFS, just for the loss of 1 SPELL CRIT man...
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Messages In This Thread
Shaman Talents Released! - by MongoJerry - 05-08-2006, 10:30 PM
Shaman Talents Released! - by oldmandennis - 05-08-2006, 11:27 PM
Shaman Talents Released! - by MongoJerry - 05-08-2006, 11:40 PM
Shaman Talents Released! - by Kevin - 05-09-2006, 12:09 AM
Shaman Talents Released! - by oldmandennis - 05-09-2006, 12:21 AM
Shaman Talents Released! - by MongoJerry - 05-09-2006, 12:32 AM
Shaman Talents Released! - by lemekim - 05-09-2006, 01:31 AM
Shaman Talents Released! - by Artega - 05-09-2006, 05:19 AM
Shaman Talents Released! - by ildon - 05-09-2006, 08:22 AM
Shaman Talents Released! - by MongoJerry - 05-09-2006, 03:57 PM
Shaman Talents Released! - by Artega - 05-09-2006, 05:44 PM
Shaman Talents Released! - by oldmandennis - 05-09-2006, 06:08 PM
Shaman Talents Released! - by oldmandennis - 05-09-2006, 08:09 PM
Shaman Talents Released! - by MongoJerry - 05-09-2006, 08:33 PM
Shaman Talents Released! - by Artega - 05-10-2006, 05:14 PM
Shaman Talents Released! - by oldmandennis - 05-10-2006, 06:13 PM
Shaman Talents Released! - by MongoJerry - 05-11-2006, 09:15 PM
Shaman Talents Released! - by oldmandennis - 05-11-2006, 10:40 PM
Shaman Talents Released! - by Kevin - 05-11-2006, 10:58 PM
Shaman Talents Released! - by MongoJerry - 05-12-2006, 12:05 AM
Shaman Talents Released! - by MongoJerry - 05-12-2006, 12:08 AM
Shaman Talents Released! - by oldmandennis - 05-12-2006, 01:02 AM
Shaman Talents Released! - by MongoJerry - 05-12-2006, 05:13 AM
Shaman Talents Released! - by oldmandennis - 05-12-2006, 10:41 AM
Shaman Talents Released! - by Mavfin - 05-12-2006, 01:03 PM
Shaman Talents Released! - by MongoJerry - 05-12-2006, 04:24 PM
Shaman Talents Released! - by oldmandennis - 05-12-2006, 06:30 PM
Shaman Talents Released! - by Artega - 05-12-2006, 11:18 PM
Shaman Talents Released! - by oldmandennis - 05-13-2006, 06:52 AM
Shaman Talents Released! - by Artega - 05-15-2006, 04:57 PM
Shaman Talents Released! - by Mavfin - 05-15-2006, 05:06 PM
Shaman Talents Released! - by Concillian - 05-15-2006, 08:42 PM
Shaman Talents Released! - by oldmandennis - 05-15-2006, 09:37 PM
Shaman Talents Released! - by Gort - 05-15-2006, 10:05 PM
Shaman Talents Released! - by Concillian - 05-15-2006, 11:41 PM
Shaman Talents Released! - by Kevin - 05-16-2006, 12:02 AM
Shaman Talents Released! - by Artega - 05-16-2006, 07:49 PM
Shaman Talents Released! - by Artega - 05-16-2006, 07:53 PM
Shaman Talents Released! - by Concillian - 05-16-2006, 09:18 PM
Shaman Talents Released! - by oldmandennis - 05-16-2006, 09:40 PM
Shaman Talents Released! - by Treesh - 05-16-2006, 09:59 PM
Shaman Talents Released! - by oldmandennis - 05-16-2006, 10:26 PM
Shaman Talents Released! - by Rinnhart - 05-16-2006, 11:00 PM
Shaman Talents Released! - by oldmandennis - 05-16-2006, 11:42 PM
Shaman Talents Released! - by Rinnhart - 05-17-2006, 12:09 AM
Shaman Talents Released! - by Artega - 05-17-2006, 02:57 PM
Shaman Talents Released! - by oldmandennis - 05-17-2006, 05:56 PM
Shaman Talents Released! - by MissileToad - 05-18-2006, 06:27 AM
Shaman Talents Released! - by MongoJerry - 05-18-2006, 04:20 PM
Shaman Talents Released! - by Artega - 05-18-2006, 04:42 PM
Shaman Talents Released! - by oldmandennis - 05-18-2006, 05:59 PM

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