Rogue Bugs in 1.10
#12
Mavfin,Apr 5 2006, 05:36 PM Wrote:FD is resistible, why not Vanish? Evens things up a bit.
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When Vanish is on a 30 second cooldown instead of a 5 minute one, this might be convincing. Right now, though, Vanish is supposed to be the ultimate escape tool and is balanced around the assumption that it is. Resists break this dynamic.
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Messages In This Thread
Rogue Bugs in 1.10 - by Quark - 04-03-2006, 09:49 PM
Rogue Bugs in 1.10 - by Treesh - 04-03-2006, 10:08 PM
Rogue Bugs in 1.10 - by Kevin - 04-03-2006, 10:27 PM
Rogue Bugs in 1.10 - by Quark - 04-03-2006, 10:40 PM
Rogue Bugs in 1.10 - by Treesh - 04-04-2006, 01:11 AM
Rogue Bugs in 1.10 - by Quark - 04-04-2006, 02:35 AM
Rogue Bugs in 1.10 - by Treesh - 04-04-2006, 03:37 AM
Rogue Bugs in 1.10 - by Raven Vale - 04-04-2006, 09:25 AM
Rogue Bugs in 1.10 - by castille - 04-04-2006, 12:42 PM
Rogue Bugs in 1.10 - by Quark - 04-05-2006, 10:09 PM
Rogue Bugs in 1.10 - by Mavfin - 04-05-2006, 10:36 PM
Rogue Bugs in 1.10 - by Skandranon - 04-05-2006, 11:08 PM
Rogue Bugs in 1.10 - by Quark - 04-05-2006, 11:14 PM
Rogue Bugs in 1.10 - by Skandranon - 04-05-2006, 11:14 PM
Rogue Bugs in 1.10 - by Quark - 04-05-2006, 11:21 PM
Rogue Bugs in 1.10 - by Ruvanal - 04-05-2006, 11:39 PM
Rogue Bugs in 1.10 - by Quark - 04-18-2006, 12:06 PM
Rogue Bugs in 1.10 - by Rinnhart - 04-18-2006, 01:10 PM

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