Rogue Bugs in 1.10
#3
Quote:6. Imp Kick (CONFIRMED)
Interupting a spell with IMP KICK ONLY now no longer prevents casters from using that school of magic for 5 seconds, only the global 2 second silence. Normal kick is working as intended, and still has the 5 sec school of magic silence.

This may not be a bug as improved shield bash for warriors has behaved like this for a long time and I believe improved counterspell on the mages has done the same thing for quite some time as well.
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It's all just zeroes and ones and duct tape in the end.
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Messages In This Thread
Rogue Bugs in 1.10 - by Quark - 04-03-2006, 09:49 PM
Rogue Bugs in 1.10 - by Treesh - 04-03-2006, 10:08 PM
Rogue Bugs in 1.10 - by Kevin - 04-03-2006, 10:27 PM
Rogue Bugs in 1.10 - by Quark - 04-03-2006, 10:40 PM
Rogue Bugs in 1.10 - by Treesh - 04-04-2006, 01:11 AM
Rogue Bugs in 1.10 - by Quark - 04-04-2006, 02:35 AM
Rogue Bugs in 1.10 - by Treesh - 04-04-2006, 03:37 AM
Rogue Bugs in 1.10 - by Raven Vale - 04-04-2006, 09:25 AM
Rogue Bugs in 1.10 - by castille - 04-04-2006, 12:42 PM
Rogue Bugs in 1.10 - by Quark - 04-05-2006, 10:09 PM
Rogue Bugs in 1.10 - by Mavfin - 04-05-2006, 10:36 PM
Rogue Bugs in 1.10 - by Skandranon - 04-05-2006, 11:08 PM
Rogue Bugs in 1.10 - by Quark - 04-05-2006, 11:14 PM
Rogue Bugs in 1.10 - by Skandranon - 04-05-2006, 11:14 PM
Rogue Bugs in 1.10 - by Quark - 04-05-2006, 11:21 PM
Rogue Bugs in 1.10 - by Ruvanal - 04-05-2006, 11:39 PM
Rogue Bugs in 1.10 - by Quark - 04-18-2006, 12:06 PM
Rogue Bugs in 1.10 - by Rinnhart - 04-18-2006, 01:10 PM

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