02-25-2006, 12:07 AM
VoiceMan,Feb 24 2006, 03:49 PM Wrote:Looks good to me. I think 15-16 can take down Venoxis, if we're on the ball, but I don't think I would try anything beyond that. We really need 18-20 in order to do too much in ZG beyond Venoxis, I think. At least until we're pretty familiar with the encounters. And I know that most of us in both guilds still have gear desires in places like DM, LBRS, UBRS, Scholo, Strat, etc. So if we don't have enough tonight, we can try Venoxis a couple of times, and then go do something else.
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Yeah, I would agree, but I think some additional practice on speeding up trash pulls would be useful as well. Maybe clear a couple hoodoo piles to look for some voodoo dolls and such.
Maybe Venoxis + a couple Hoodoo piles with a focus on learning to speed up pulling / killing, then break out in other groups.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.