AR and Defense of Druid Minion? - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo II (https://www.lurkerlounge.com/forums/forum-8.html) +--- Thread: AR and Defense of Druid Minion? (/thread-7158.html) |
AR and Defense of Druid Minion? - Eradan - 01-21-2005 Sorry for bad English. How calculate AR and Defense for Druid Minion? I know for monster AR=baseAR*klvlDR. Def=baseDR*klvlDR. Where baseAR - data from columns *TH* from files monstat.txt baseDR - data from columns AC* from files monstat.txt klvlAR - data from columns L-TH from files monlvl.txt corresponding level of monster. klvlDR - data from columns L-AC from files monlvl.txt corresponding level of monster. Druid minion has 1 in columns noratio. HP of minion not multiply by data from monlvl.txt. But AR and Defense dependent from monlvl.txt (druid level=level minion). For example spirit wolf. Skill lvl=20. druid level -99. Normal. From monstat.txt he has AC=50, DR=67. For lvl 97 klvlAR-10.68, klvlDR-5.94. I calculate defense=67*5.94=398. Passive defense bonus 240%. In skills.txt item_armor_percent=7*lvl+passive defense bonus=380%. 398*(100+380)/100=1910. It is roughly fit with test result. But calculated AR not fit with test result. I calculate AR=50*10.68=534. In skills.txt passive AR bonus 525%, and 75+20*19 in ToHit and LevToHit columns. 534*(100+525+455)/100=5767. Test result. Against monster of 99 level and 5000 defense Spirit wolf hit less then 25%. Anybody know real formula? AR and Defense of Druid Minion? - Zingydex - 01-21-2005 I'd really like to know this myself - knowing how much benefit extra points in Spirit Wolf would have could be very handy. AR and Defense of Druid Minion? - Eradan - 01-24-2005 My Teory (all tested) disprove if anybody can. Attack Ratung. For Raven, Spirit Wplf, Dire Wolf, Grizzly. AR=X*K1(monlvl.txt)+A1(monstat.txt)+A2(skills.txt)+A3Passive(skills.txt). Where: A1 from file monstat.txt column A1TH, A1TH(N), A1TH(H) 0 - Raven 50 - Spirit Wolf 150 - Dire Wolf 300 - Grizzly A2=K2+K3*(lvl-1); Where k2 from skills.txt column ToHit k3 from skills.txt column LevToHit lvl - level of skill. _k2_ _k3_ _summon 100_ _15_ _ Raven _75_ _20_ _Spirit Wolf 150_ _20_ _Dire Wolf 300_ _20_ _Grizzly A3Passive=K4+K5*(lvl-1); Attention: it is passive bonus from skill Summon Spirit Wolf(not for Raven), but not % is +AR. K4=50; K5=25; lvl - level of skill Summon Spirit Wolf K1 - coefficient from monlvl.txt (dependence from difficulty and druid level) X - only test result= 80+-10. (I don't know exact). Example. Druid 80 lvl on Hell difficulty. Raven-2 level. Summon Spirit Wolf - 10 level. Summon Dire Wolf - 10 level. Summon Grizzly - 10 level. Raven AR=2689 Spirit Wolf AR=3154 Dire Wolf AR=3329 Grizzly AR=3629 AR and Defense of Druid Minion? - Occhidiangela - 01-27-2005 Eradan,Jan 24 2005, 08:50 AM Wrote:My Teory (all tested) disprove if anybody can. As I understand it, Ravens are ITD. Or has that changed as well? Occhi AR and Defense of Druid Minion? - Eradan - 01-28-2005 No, Raven Not ITD. Test low-level Druid on Hell and you see, that Raven miss. My test tell that AR Passive Bonus for Wolfs an Grizzly is practically useless. |