Assassin Trap: Death Sentry - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo II (https://www.lurkerlounge.com/forums/forum-8.html) +--- Thread: Assassin Trap: Death Sentry (/thread-10059.html) |
Assassin Trap: Death Sentry - Dixen Andomiel - 10-23-2003 Has anyone taken a look at Death Sentry in 1.10? I remember in the 1.09 skil description (the mouse over and on the AS) it stated that DS would do either a Corpse Explosion or a blast of lightning... is this still the case or was there a change made? Currently the 1.10 description doesn't say anything about the lightning blast, but does still list lightning damage, so I'm just curious. Thanks. Assassin Trap: Death Sentry - Occhidiangela - 10-23-2003 However, the percentage of damage done by the CE type attack is 10-25% versus 40-80% of the corpse life. The lightning bolts still go off, and I assume the damage is being done as advertised. I have seen no evidence to make me question that the damage is as advertised. Assassin Trap: Death Sentry - Dixen Andomiel - 10-23-2003 Hmmm, too bad. Death Sentry is just not as good as Lightning Sentry still. It would be nice if one could drop a Death Sentry and 4 Lightning Sentry and watch the fireworks. Thanks for the reply Occi. Assassin Trap: Death Sentry - Occhidiangela - 10-24-2003 I drop four Lightning Sentries, and then a Death Sentry about two "potatoes" later. That usually gets me a "boom" or two out of the Death Sentry. Have done the same with Wake of Inferno. Cast 5, let them each shoot a few times to kill the first critter, then replace on with a DS. Works like a champ. If you have on your weapons switch a wand that has charges of Lower Resist, :D, it just makes it better. Assassin Trap: Death Sentry - Dixen Andomiel - 10-25-2003 *nods* I thought about that too... but didn't they lower the damage on DS's CE as well? *shrugs* Just seems that they killed the skill even further is all. Don't get me wrong, if it *only* did CE the damage would still be just fine, but to give the damage such a smack in the face when you can only get a couple of shots (what, 2 out of 5 if your lucky) is just plain bad. Assassin Trap: Death Sentry - Zath - 10-25-2003 I believe Isolde explained some time ago that the corpse explosion damage of Death Sentries has not been modified at all. They have always dealt the reduced 10-25% of corpse life damage and not the 60-100% of the Necromancer's Corpse Explosion. It was the incorret skill description that lead people to believe otherwise. Assassin Trap: Death Sentry - Dixen Andomiel - 10-25-2003 Hmmm... It *was* listed as 40-80% IIRC. Whether or not it worked as advertised is another issue altogether. I think the 10-25% CE damge would be fine so long as the trap only did CE instead of trying to do both CE and lightning. Assassin Trap: Death Sentry - whyBish - 10-26-2003 It does more than enough damage (the C.E. part anyway), esp. when you consider that it now scales with no. of players. |