12-07-2003, 07:09 PM
Reading MongoJerry's articles and guide and the this-is-not-really-a-flamewar thread that followed it I think I figured out how enchant works.
On CASTING time it creates a virtual +fire damage item (let's call it charm for easier reference), that adds to your melee / ranged melee a substantial amount of fire damage.
When ATTACKING melee, it gets multiplied by the fire mastery, just as any fire damage item (and the same way as lightning damage items get multiplied by lightning mastery). When using missile weapons, however, this passive fire mastery bonus does not apply.
IF I understood how Enchant works, this'd also imply that fireghtning mastery does not work for fireghting damage items when using bows. Is this true or not?
Thanks for your time
On CASTING time it creates a virtual +fire damage item (let's call it charm for easier reference), that adds to your melee / ranged melee a substantial amount of fire damage.
When ATTACKING melee, it gets multiplied by the fire mastery, just as any fire damage item (and the same way as lightning damage items get multiplied by lightning mastery). When using missile weapons, however, this passive fire mastery bonus does not apply.
IF I understood how Enchant works, this'd also imply that fireghtning mastery does not work for fireghting damage items when using bows. Is this true or not?
Thanks for your time