I took some time to look at the startins stats of each race. It seems they are always the same regardless of gender and class. However, they DO vary with race. Since different stats are of different importance to different chars, picking the "right" combination could be of some improtance if one want to maximize ones ability (otherwise one just pick a cool combination). For example, intelligence, which determines your mana, is a complete waste to a warrior since they don't use man, while stamine, which increases mana and healt regeneration speed, is basically of need to all classes. So picking a warrior, one would want a race that has as low intelligence as possible (since total starting stat points are the same) but as high value as possible in good stats (strength although it is a low cost , see below, and a high stamina might be better since it costs a lot). Tauren with a starting strength of 25 (highest of all, intelligence of 20 (lowest of all) and stamina at 23 is really a very good warrior race. On the other hand, a gnome with a strength of 20 (lowest of all) an intelligence of 24 (highest of all) will really make a poor 8or at least worse) warrior. Similar argumentation can be done for other classes and races.
Also, with the new patch, some new things were introduced. Stats are now increased with skill points that one earn while fighting. every now and then, one gain a skill point. Those are then invested in stats. The base cost to increase a stat one point is 2 skill points. For the stat(s) that is of importance to the class, the cost is 1 (importance as determined by Blizzard) and for those not so, the cost is 3. Also, the maximum value one can buy to, increases with your level and might also depend on class and or race. For example, my Orc could still not buy any stat points at level 3, despite having skill points. A Night Elf I started just to check stats, could allready at level 1 buy a stat point (don't remember in what stat). I really can't tell for sure when and depending on what the max value increases though.
In any case, if anyone is interested, here are the starting values:
Stat costs are summarized below.
Shouldn't code give font with same width of all chars?
Also, with the new patch, some new things were introduced. Stats are now increased with skill points that one earn while fighting. every now and then, one gain a skill point. Those are then invested in stats. The base cost to increase a stat one point is 2 skill points. For the stat(s) that is of importance to the class, the cost is 1 (importance as determined by Blizzard) and for those not so, the cost is 3. Also, the maximum value one can buy to, increases with your level and might also depend on class and or race. For example, my Orc could still not buy any stat points at level 3, despite having skill points. A Night Elf I started just to check stats, could allready at level 1 buy a stat point (don't remember in what stat). I really can't tell for sure when and depending on what the max value increases though.
In any case, if anyone is interested, here are the starting values:
Code:
     Agi  Int  Spi  Sta  Str
Tauren   19  20  22  23  25
Undead   19  23  24  23  20
Orc     20  22  23  22  22
Troll    20  20  24  22  23
Human    21  21  22  22  23
Dwarf    19  20 23  23  24
Night Elf  24  23  21  21  20
Gnome    22  24  22  21  20
Stat costs are summarized below.
Code:
     Low cost     High cost
Paladin   Sta       Agi
Warrior   Sta Str     Int Spi
Rogue    Agi       Int Spi
Shaman   Agi
Druid    Agi
Mage    Int Spi     Agi Str
Warlock   Int Spi     Agi Str
Priest   Int Spi     Agi Str
Shouldn't code give font with same width of all chars?
There are three types of people in the world. Those who can count and those who can't.