11-01-2004, 09:34 PM
So besides trying to play as much Guild Wars as I could on Friday, I also have a defacto LAN event every Friday night and we tried to implement the new v1.3 patch for Far Cry.
When we create a LAN game the creator has no problems and all appears right. But anyone who connects to that game has no gun model, no crosshair, cannot see position changes (moving to crouched or prone) and the AI totally ignores you. You cannot tell what weapon you have equipped and you seemingly take no damage, although to the server player you are visible and they can see everything you attempt to do. We tried this from three different clients, and even set up a dedicated server where all the clients where messed up, so it is not hardware related.
Anyone have the same problem, or a solution, or any insight?
When we create a LAN game the creator has no problems and all appears right. But anyone who connects to that game has no gun model, no crosshair, cannot see position changes (moving to crouched or prone) and the AI totally ignores you. You cannot tell what weapon you have equipped and you seemingly take no damage, although to the server player you are visible and they can see everything you attempt to do. We tried this from three different clients, and even set up a dedicated server where all the clients where messed up, so it is not hardware related.
Anyone have the same problem, or a solution, or any insight?