11-11-2004, 09:13 PM
It appears that everytime you get a new item type in your inventory you get to live in your own little personal world of lag. The rest of the world moves along without you, critters can attack and kill you, but you just sit there looting the body, or skinning, or what not. I have died twice skinning at L15 to L7 critters because well I couldn't do anything to them. If I tried to attack back I got the lovely little "another action is already in progress" message.
Crafting appears to be even worse. I have the game windowed now. At the start of me typing this post I was cooking the 30 small fish that I had caught (waiting for my party mates to get back on line so I fished a bunch). At this point I have managed to finishing cooking 7 of those.
Treesh was trying to cook 27 of them, and she got 4 of them done before it auto AFK'd her. While she was cooking. I fully expect that cooking 30 small fish will take half an hour. I like realism, but cooking going in real time speed is not enjoyable.
Making leather and cloth goods with other chars is just as bad as any of that as well. You just sit there in your own private universe while everything else moves around you. But the time it is taking to do any of this stuff is retarded.
Now if the lag was more universal and didn't seem to be so item or crafting related it wouldn't be so bad. I pretty much never lag in combat, or moving around or doing anything other than try to pick up or create an item.
I realize this isn't how it is intended to be, but in a game that is so focused on combat, the trade skills don't need another blow like this. Oh well, 19 of my 30 fish yet to go...
Crafting appears to be even worse. I have the game windowed now. At the start of me typing this post I was cooking the 30 small fish that I had caught (waiting for my party mates to get back on line so I fished a bunch). At this point I have managed to finishing cooking 7 of those.
Treesh was trying to cook 27 of them, and she got 4 of them done before it auto AFK'd her. While she was cooking. I fully expect that cooking 30 small fish will take half an hour. I like realism, but cooking going in real time speed is not enjoyable.
Making leather and cloth goods with other chars is just as bad as any of that as well. You just sit there in your own private universe while everything else moves around you. But the time it is taking to do any of this stuff is retarded.
Now if the lag was more universal and didn't seem to be so item or crafting related it wouldn't be so bad. I pretty much never lag in combat, or moving around or doing anything other than try to pick up or create an item.
I realize this isn't how it is intended to be, but in a game that is so focused on combat, the trade skills don't need another blow like this. Oh well, 19 of my 30 fish yet to go...
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.