medium and heavy armors
#1
I've read somewhere that medium armors have 5 % penalty for attacks speed,and heavy ones have 10 %.
If they have a penalty for attacks speed,how much do they slow attacks down,such as whirlwind or zeal?
For instance,let's say that a barbarian whirlwinds with a balrog blade which has 35 % increased attack speed ;the last breakpoint speed is reached when a balrog blade got 35 % ias (according to diablo2.ingame.de).If the barbarian holds a medium or heavy armor,is the whirlwind slowed down ? That is,is the last breakpoint not reached when a medium/heavy armor is worn ?

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#2
Abramelin,Jan 13 2005, 06:43 PM Wrote:I've read somewhere that medium armors have 5 % penalty for attacks speed,and heavy ones have 10 %.
If they have a penalty for attacks speed,how much do they slow attacks down,such as whirlwind or zeal?
For instance,let's say that a barbarian whirlwinds with a balrog blade which has 35 % increased attack speed ;the last breakpoint speed is reached when a balrog blade got 35 % ias (according to diablo2.ingame.de).If  the barbarian holds a medium or heavy armor,is the whirlwind slowed down ? That is,is the last breakpoint not reached when a medium/heavy armor is worn ?
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The only thing they slow down is run/walk speed.
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#3
Abramelin,Jan 14 2005, 01:43 AM Wrote:I've read somewhere that medium armors have 5 % penalty for attacks speed,and heavy ones have 10 %.

Medium and heavy armor slow movement speed, but not attack speed. Same with medium and heavy shields. They also increase the rate of stamina expenditure.

'medium' (5% reduction)
Ring Mail / Linked Mail / Diamond Mail
Chain Mail / Mesh Armor / Boneweave
Splint Mail / Russet Armor / Balrog Skin
Field Plate / Sharktooth Armor / Kraken Shell
Gothic Plate / Embossed Plate / Lacquered Plate
Ancient Armor / Ornate Armor / Sacred Armor
Large Shield / Scutum / Hyperion
Gothic Shield / Ancient Shield / Ward

'heavy' (10% reduction)
Scale Mail / Tigulated Mail / Loricated Mail
Plate Mail / Templar Coat / Hellforge Plate
Full Plate Mail / Chaos Armor / Shadow Plate
Tower Shield / Pavise / Aegis

edit: or maybe nix the whole increased stamina angle, replied before reading the rest of the thread.
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#4
protoshoggoth,Jan 14 2005, 11:12 AM Wrote:Medium and heavy armor slow movement speed, but not attack speed.  Same with medium and heavy shields.  They also increase the rate of stamina expenditure.

'medium' (5% reduction)
Ring Mail / Linked Mail / Diamond Mail
Chain Mail / Mesh Armor / Boneweave
Splint Mail / Russet Armor / Balrog Skin
Field Plate / Sharktooth Armor / Kraken Shell
Gothic Plate / Embossed Plate / Lacquered Plate
Ancient Armor / Ornate Armor / Sacred Armor
Large Shield / Scutum / Hyperion
Gothic Shield / Ancient Shield / Ward

'heavy' (10% reduction)
Scale Mail / Tigulated Mail / Loricated Mail
Plate Mail / Templar Coat / Hellforge Plate
Full Plate Mail / Chaos Armor / Shadow Plate
Tower Shield / Pavise / Aegis

edit: or maybe nix the whole increased stamina angle, replied before reading the rest of the thread.
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I'm pretty sure they also increase stamina expenditure. I tend to run out of stamina while using hawkmail and sigon's guard very quickly.

Also, do large and gothic shields really lower your speed? I know they are medium, but I read on diabloii.net that shields were bugged so that they're penalties rounded down to 0 except for tower shields.
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#5
whathuh,Jan 17 2005, 09:57 PM Wrote:I'm pretty sure they also increase stamina expenditure.  I tend to run out of stamina while using hawkmail and sigon's guard very quickly.

They do increase stamina drain, yes.

Quote:Also, do large and gothic shields really lower your speed?  I know they are medium, but I read on diabloii.net that shields were bugged so that they're penalties rounded down to 0 except for tower shields.
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I've never heard of such a bug. There isn't a distinction between heavy armour and heavy shields, or between medium armour and medium shields.
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#6
That bug was correct, but according to bug fix lists it was actually fixed in one of the patches, can't remember which one, but is definately included in 1.10.
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