How to get enough gold to buy your mount at L40
#1
So somehow level 40 is sneaking up on our regular party. Of the 5 of us, I am the one who is closest to being able to afford the 80g required, and since I play a paladin it should be significantly cheaper for me (unless they add in the paladin quest for mounts before I get to 40). Right now I have just over 50g at level 37, and I have more than anyone else so as a party we are in general really hurting. I think most of us are in the 10g range at a similar level.

I would like to suggest to my party mates some ways that they can accumulate gold. I don't think any of us have any skill or knowledge in this area (we can't even come up with any decent theories to explain why I have significantly more gold than anyone else).

Anyone have any good ideas that would work for pure cash accumulation at this level? Right now I'm just thinking solo farming some enemies about -2, with a high respawn rate and a low incidence of dangerous numbers of adds (not even sure where to suggest).

This is on Doomhammer (medium-to-high population PvE server).
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#2
I was under the impression that Pally's got their mounts for free. Or are you saving up so that you can float a buddy some gold to help with their purchase?

I've also heard, that selling stacks of silkweave (or something simliar, I'm working from memory here) to vendors is a pretty good way of making a quick buck.
~Not all who wander are lost...~
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#3
I found that killing the bloodscalp berserkers, headhunters, and witch doctors (all level 37) in the furthest northwest corner of stranglethorn to be very profitable. They frequently drop green weapons. In just a few hours of grinding them in a single day I found 5 Headhunting Spears, each worth over 1g, as well as a number of other greens, grey armor and weapons and tons of silk, cash, and book pages. When you fight the ones inside the ruins you will need to be able to take 2 at once, but for the most part you fight single roamers with virtually no chance of adds. And unlike most humanoids they don't run away when low on health.
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#4
Mirajj,Feb 1 2005, 08:14 PM Wrote:I was under the impression that Pally's got their mounts for free. Or are you saving up so that you can float a buddy some gold to help with their purchase?
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According to my friends that play them, Pallies do indeed get mounts for free, and so do Warlocks.

As for making money, you have a few options. You can work the AH if you're into that. Put upgrading your skills on hold, except for the few you use the most. Put your tradeskills on hold. If you're a skinner, wait to upgrade to the 300 skill cap, cause it costs 4.5-5g and you can skin level 45 mobs with 225 skinning anyway. Stop buying equipment in the AH, rather just use old junk for a while, or if you really want to upgrade, run some instances. You can also run the instances just to get items to sell in the AH or to vendors. Seeing as how your whole group is nearing a mount, the instance running may be one of your better options.

But even after most of that, aside from AH wheeling and dealing, I found it nearly impossible to get 90g by level 40. <_<

Of course, if you have a high level friend, don't hesitate to ask for a loan. 50g is nothing for a level 60 character, or even 55, and you should be able to save up the rest yourself.

This is controversial, but some people opt to buy 50g to bump them up to the point where they can reasonably save the rest of it by level 40. A friend of mine did this, he said it runs for about 25$ on ebay and he got it from some Chinese business that runs all servers/sides and had good feedback. He said he received it quickly, so it's doable, it's just a question of whether you think it's acceptable or not.
Less QQ more Pew Pew
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#5
When I was playing alliance I noticed that there was a place in Loch Modan and in the Wetlands where humanoids would spawn nearly instantaneously.

In Loch modan, they were pretty low level troggs, like 12 and dropped linen. I could get 100-120 linen in 30 minutes (about 1 gold worth when sold at the auction house). For an early-mid 20 character this was a lot of money.

In Wetlands they were closer to the low 20 range on levels, high enough that they would rarely drop silk, but mostly wool and linen. They were Gnolls in the somewhat north and somewhat eastern-ish area.

In both of these cases, there would ALWAYS be 2 of them up, such that if you kill the 2nd to last, one would INSTANTLY respawn. You could kill them ad nauseum and farm up cloth to sell at the AH or convert it into something else you can sell. Wool sells for over 50s a stack on most servers, as does silk.

Supposedly the heavy dynamite recipe is good for making money too (selling to vendors). But I don't have an engineer yet.

Edit: Investigating the Heavy Dynamite thing.
1 wool + 2 heavy stone (turned into heavy blasting powder) = 1-5 Heavy Dynamite
Heavy dynamite sells for 3 silver 50, and on average you generate 3 sticks per turn, so 10 silver 50c on average. So assuming you can get wool through the farming of gnolls, you need havy stone at less than about 5s per 2 stones and you end up with a nice profit just selling to vendors.

Maybe a couple could work on getting the wool, and a couple on getting heavy stones, then sell the smelted ore on the AH, as bars sell for decent amounts on the AH also.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
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#6
Malakar,Feb 1 2005, 05:58 PM Wrote:According to my friends that play them, Pallies do indeed get mounts for free, and so do Warlocks.

I was under the impression that I still had to train the skill for 20g or so. Regardless I am going to try to loan money to help the party.


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#7
Concillian,Feb 1 2005, 06:12 PM Wrote:Supposedly the heavy dynamite recipe is good for making money too (selling to vendors).&nbsp; But I don't have an engineer yet.

Edit: Investigating the Heavy Dynamite thing.&nbsp;
1 wool + 2 heavy stone (turned into heavy blasting powder) = 1-5 Heavy Dynamite
Heavy dynamite sells for 3 silver 50, and on average you generate 3 sticks per turn, so 10 silver 50c on average.&nbsp; So assuming you can get wool through the farming of gnolls, you need havy stone at less than about 5s per 2 stones and you end up with a nice profit just selling to vendors.&nbsp;

Maybe a couple could work on getting the wool, and a couple on getting heavy stones, then sell the smelted ore on the AH, as bars sell for decent amounts on the AH also.
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We have an engineer. The real limiter here would be the heavy stone. To get heavy stone, we'd have to be mining iron or better, and if there is a decent concentration anywhere it will tend to be farmed pretty consistently. I don't know what heavy stone sells for at the AH... at any rate our engineer may have a ton of blasting powder already saved up. I'll mention it to him.
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#8
Boutros,Feb 1 2005, 05:28 PM Wrote:I found that killing the bloodscalp berserkers, headhunters, and witch doctors (all level 37) in the furthest northwest corner of stranglethorn to be very profitable. They frequently drop green weapons. In just a few hours of grinding them in a single day I found 5 Headhunting Spears, each worth over 1g, as well as a number of other greens, grey armor and weapons and tons of silk, cash, and book pages. When you fight the ones inside the ruins you will need to be able to take 2 at once, but for the most part you fight single roamers with virtually no chance of adds. And unlike most humanoids they don't run away when low on health.
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I remember this place. I think I'll try this idea. Learned recently that you get more for silk if you turn it into heavy silk bandages before vending it (I should check if silk is worth sending to the AH in medium quantities).

But green drops so far seem to be the best.
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#9
Two words: Auction House.

First if you are a profession like leatherworking or a blacksmith, make good items and sell them here. Price the buyouts a silver or 2 below what other people ask. (Higher population servers it's not as easy to pull this and drives the returns into the dumpster. It might be better to just sell to venders in that case.)

Second trade goods (leather/ore/cloth), even the lower level ones, can sell for 10x what a vender will pay you for them. Why even the lower ones? People get level 50 and decide they want to change professions and need some grinding material. Just collect things professions use, look what other people sell them for in the AH and put up your own. Be sure to have a reasonable buyout (175%-200% of your starting bid price usually). People don't want to wait 8 hours for their stuff 9/10 times and this is almost always a better price than what you will get if the auction expires.

Third know what is valueable that you can make and sell them. Some quests requrie items made by professions or there are just some items that certain other professions require (for instance elixer of defense and toughened leather gloves = elixers are 30+ silver each. Drop a stack of 2 of these for 60 silver buyout I bet you never get them sent back to you in the mail.).

Fourth fish around for deals in the AH. A good example is right now I'm selling 5 of the 8 strong troll's blood potions I bought (the rest I'm keeping for my own use). I bought them for >15 silver for both the stack of 5 and 3, obviously some alchemist was just grinding and didn't know they were required for a quest. I've already sold 2 at 30 silver each and it's been less than an hour since I bought them. (I probably priced them low but at the profit margin I'm getting I'm OK with that. :whistling: )

The last thing I have not tried but I've seen recomended, is a lot of the engineering stuff is suppose to disenchant to expensive enchanting material. All you would need is a low level enchanter to mail it to and then they drop it in the AH.
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#10
vor_lord,Feb 1 2005, 09:18 PM Wrote:We have an engineer.&nbsp; The real limiter here would be the heavy stone.&nbsp; To get heavy stone, we'd have to be mining iron or better, and if there is a decent concentration anywhere it will tend to be farmed pretty consistently.&nbsp; I don't know what heavy stone sells for at the AH... at any rate our engineer may have a ton of blasting powder already saved up.&nbsp; I'll mention it to him.
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Killing the infernals in Ashenvale can get you heavy stone as well. They are L29-30 mobs.
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#11
vor_lord,Feb 1 2005, 06:36 PM Wrote:So somehow level 40 is sneaking up on our regular party.&nbsp; Of the 5 of us, I am the one who is closest to being able to afford the 80g required, and since I play a paladin it should be significantly cheaper for me (unless they add in the paladin quest for mounts before I get to 40).&nbsp; Right now I have just over 50g at level 37, and I have more than anyone else so as a party we are in general really hurting.&nbsp; I think most of us are in the 10g range at a similar level.

I would like to suggest to my party mates some ways that they can accumulate gold.&nbsp; I don't think any of us have any skill or knowledge in this area (we can't even come up with any decent theories to explain why I have significantly more gold than anyone else).

Anyone have any good ideas that would work for pure cash accumulation at this level?&nbsp; Right now I'm just thinking solo farming some enemies about -2, with a high respawn rate and a low incidence of dangerous numbers of adds (not even sure where to suggest).

This is on Doomhammer (medium-to-high population PvE server).
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#12
Soloing elite monsters (like the 37-40 elite Ogres in Alterac, or at higher lvls the 42-44 elite Sandfury Trolls in Tanaris) is a good source of cash. In addition to money and vendor items, every so often they will drop good green or blue items which can sell for a decent amount at the AH.
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#13
vor_lord,Feb 1 2005, 11:18 PM Wrote:We have an engineer.&nbsp; The real limiter here would be the heavy stone.&nbsp; To get heavy stone, we'd have to be mining iron or better, and if there is a decent concentration anywhere it will tend to be farmed pretty consistently.&nbsp; I don't know what heavy stone sells for at the AH... at any rate our engineer may have a ton of blasting powder already saved up.&nbsp; I'll mention it to him.
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Go to Alterac Mountains (since you're on the pve server, you don't need to worry about proximity to TM.)

Once there, run a beat between the Yeti cave and the two Ogre caves. Iron, mithril, gold, and truesilver all frequently spawn here. Consume the stones (blasting powder, grinding stones, or sharpening stones), sell the ore, and sell the cloth you'll get from the Ogres (frequently Silk, but Mageweave on very rare occasions.)

Alternately, solo (or duo at most) low-level instances; for Alliance, this would probably be Deadmines for your level (though you could do Wailing Caverns if you felt like venturing into Horde territory.)

It's what I do if I need some quick cash - I'll do a Cathedral and Herod run in Scarlet Monastery by myself, and sell everything off. I can usually make a few gold from pickups, another few from the ample amounts of silk (either through AH, or through bandages made with First Aid; Heavy Silk sell for 2s apiece), up to ten or twenty gold from non-BoP items dropped.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
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#14
vor_lord,Feb 1 2005, 11:13 PM Wrote:I was under the impression that I still had to train the skill for 20g or so.&nbsp; Regardless I am going to try to loan money to help the party.
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Nope. Comes free with the mount. :)
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#15
Sir_Die_alot,Feb 1 2005, 08:27 PM Wrote:Two words: Auction House.

First if you are a profession like leatherworking or a blacksmith, make good items and sell them here. Price the buyouts a silver or 2 below what other people ask. (Higher population servers it's not as easy to pull this and drives the returns into the dumpster. It might be better to just sell to venders in that case.)

Selling blacksmithing/leatherworking goods to the vendors usually turns out to be a wash or a loss as far as money. And selling items we can make at the AH has been spotty to unsuccessful (even though I use exactly the strategy you suggest).

Trade goods seem to do much better on Doomhammer--if I could only find a good place to reliably gather them (some other threads here have made some fine suggestions I'll try out -- thanks all!)


Quote:Third know what is valueable that you can make and sell them. Some quests requrie items made by professions or there are just some items that certain other professions require (for instance elixer of defense and toughened leather gloves = elixers are 30+ silver each. Drop a stack of 2 of these for 60 silver buyout I bet you never get them sent back to you in the mail.).

Hmm, we have an alchemist. I had no idea potions did so well--I'll have him try this out!

BTW, thanks for the guild invite for Morgulis on Terenas the other night. Someday my main will be there.
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#16
Selling *only* the two things I can currently make with leatherworking that are green items rather than white, (Embossed Leather Vest and Boots), I've got my 12 human warrior in Gold, not Silver. I put them up on the AH at 24-hour auction, put buyout at 13-15 silver, and I sell 7-10 total at a time, and they get picked up easily at the buyout price. Auctions run 6-7s on them, so I just double the price after checking for anyone selling the same thing.

Now, if I can do this at lvl 10-12, think how much I can pick up at 35 with it. I netted 1g (~13-15s x 7 items) yesterday from leatherworking alone, with one trip to the AH. That doesn't include the 6-slot bag I picked off a wolf corpse, or the two green BoE weapons I couldn't/didn't use, so I auctioned them just below the buyout on other people's similar green weapon auctions. That buyout was still 2-4x what the vendors would pay for it. I haven't set up an AH char in IF yet. Hehe, I just put them up once a day, and check my mail at times, and the money rolls in.

YMMV, I'm on Uldum, if anyone wants to know.



--Mav
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#17
I (barely) got the 90g for my mount at level 40. My most profitable activities were just selling iron and mithril bars at the auction house. At the time a stack of iron went for ~3-4g and mithril for ~7.5g. Prices seem to be lower now unfortunately. I found that making items with blacksmithing was a cash drain; almost always it would be more profitable to just sell the raw ingredients. My favorite spot for iron and mithril was the badlands, especially late at night when there was little competition for resources. My experience may be different from others because I'm on a fairly low-population server and there was very little competition in the badlands.

Another option is to play the AH. My strategy is pretty simple; I keep track of the going rates for a handful of items (metal bars, mostly) and check the AH last thing before I log out for the night. Look for auctions where people have done stupid things like not list a buyout or set their buyout way too high. You can get good deals on items like these. Then re-list them the next day at the proper price. My most successful experience with this tactic happened when I had a day off from work. For some reason a bunch of people had priced their stacks of mithril bars in the 2-3g range. I'm guessing that all the 'normal' 7g+ stacks had sold overnight and a bunch of naive people priced theirs too low (or perhaps one naive person got the ball rolling and a bunch of sheep followed suit).
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#18
Here's the tricks I used. I hit 100g at about level 34 if I remember correctly.

The first one is something most people don't want to hear: Don't waste your money on production professions. Stick strictly to gathering professions (I recommend mining and skinning). The reason for this is that on most servers, created goods don't sell for a major profit until you hit a very high skill level, and it will be expensive to hit those levels prior to 40. You'll make much more money selling raw materials (bars, skins, hides) than if you consume the materials and produce something from them.

The second one is to farm a healthy circuit - something you can keep repeating with reliable item generation and little downtime. In the low 30s, I skinned and mined in Highperch and was making 10g a night. Boring, but very good money. In the mid 30s, I did the Stranglethorn quests while hunting kitties and raptors for their skins. The trolls are nice but have some good patrols and such which can cause you take more damage and suffer more downtime. In the high 30s, I was doing the iron circuit in Arathi. I had so much money at 40 that I barely felt the mount price. I'm still sitting at 400 gold at 54 and I spend like crazy.

The third one is to manipulate the market. Let's say 20 iron bars are worth about 4 gold on your server. If you check on the AH (especially late on a weeknight) and someone has posted all their iron for 2g90s, buy it all out and put it up again on the weekend. You need to eliminate bargain-makers because they give the impression to the public that the price of the commodity is falling. Price your own auctions aggressively, with a buyout about 10s less than the cheapest person you do not buy out.

For trade commodities, but most importantly of all for greens and blues: Your largest audience by far is on Friday and Saturday night and Sunday day. If you hold as many items as possible for weekend sales, demand is higher, and you can ask more in your buyouts and get it. Buy underpriced stuff during the week and sell it all weekend.

Fourth is to use the Gadgetzan AH to offer emotional purchases to the other side. If you're Alliance, sell overpriced cats for example.

Fifth is to equip yourself only from drops and from AH bargains. Don't splurge on a major item at a high price unless it is going to speed up your farming significantly. (My one exception, for example - I bought a Bloodrazor for 100g that increased by damage output by more than 70%.) The drops will come if you farm the right places.

Once you hit 40, with all of your extra money after you buy your mount, reward yourself if you like with some skill-ups you deprived yourself of during the grind. As an example, when I hit 40 my cooking skill was level 3. I put a bounty out on small eggs that low-level characters were only too happy to meet, because it was lavish to them but a pittance to me. I then moved on to thistle tea, etc. My cooking skill went up to 175 in 1 day and I didn't have to spend any time on it - I just spent the gold and checked my mail from time to time.

After 40 is also a good time to take up a production skill and rush it up if you like - although, unless it's top-level devilsaur or enchanting, you'll probably still make more money from the raw materials.
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#19
vor_lord,Feb 2 2005, 07:15 AM Wrote:Selling blacksmithing/leatherworking goods to the vendors usually turns out to be a wash or a loss as far as money.[right][snapback]66952[/snapback][/right]
Yeah, but better an instant wash than one that takes time. If you have some cash you can invest it in playing the house like I recomended. Plus you get your skill level up, hopefully to a point that you can make something more in demand.
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#20
In short, grind in certain areas, and eliminate a 1/4 of the game (though crafting might not even be a quarter of the game really) until you are 2/3rds of the way to level cap.

Not saying it won't work, it looks like it would work very well, but that just won't appeal to some. Especially the casual gamer who is most likely to have the issues. I keep hoping to see a reponse that fits into the flow of the game better, but I guess that won't work.
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