It's no fun anymore
#21
nobbie,Jun 13 2005, 07:30 PM Wrote:Completely OT, but I've just heard in TV that Michael Jackson is NOT guilty in all 10 cases. Go(o)d has prevailed again, and Evil take note: You can't jail God's children, no matter how hard you try!
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Can we take this discussion to a seperate thread outside of the WoW forums please?
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#22
I'm in the same boat with a main as a Hunter, only a little behind you.

My only advice for what it is worth would be to set it aside for a bit, play an alt, or play something else, or go outside and get a tan, whatever you enjoy. If a raid is forming up, then jump in if you can, if you want. If you want to be in high demand all the time for instances then build a healer (ask Treesh, or Hillary), or a main tank (ask Tal or GG).

I believe we should choose a set day and time (offset with CA or GoE) for Stormrage Lurkers to organize a raid on one of Scholo, BRD, BRS, or Strat. I say "raid" so that the most number of people can attend, with the sole purpose of gearing up. This means that we will need to encourage, cajole, persuade all our tanks and all our healers to rotate in and help and not burn out the same people.

But, without patience I would have been frustrated months ago. Remember that everyone who is playing as we do has goals of things they are trying to get done as well. Maybe give back a little of what you got (or didn't get, but wanted). I built some alts who were able to lead a number of groups through the Deadmines, and BFD. I've learned Gnomeregan, Scarlet Monestary, Uldaman, and now Maraudon enough to lead groups through them. I need more time in all the others.
”There are more things in heaven and earth, Horatio, Than are dreamt of in your philosophy." - Hamlet (1.5.167-8), Hamlet to Horatio.

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#23
kandrathe,Jun 14 2005, 08:39 AM Wrote:I believe we should choose a set day and time (offset with CA or GoE) for Stormrage Lurkers to organize a raid on one of Scholo, BRD, BRS, or Strat.  I say "raid" so that the most number of people can attend, with the sole purpose of gearing up.  This means that we will need to encourage, cajole, persuade all our tanks and all our healers to rotate in and help and not burn out the same people.

This is already in the works, from my understanding. CA's planning 2 nights a week for a raid? Darian, can you confirm that for me? Thursdays are the CA raiding nights and will be filled with Lurkers AFTER CA members have all logged on. The other night is more of a free form Lurkers/CA thing. I think if we had full attendance on both sides we'd have more than enough to man 2 raids at the same time. The hard part is timing. Not everyone is always on at the same time. I know Catlyn could only raid really on weekends, and I'm not around then. Fridays and Saturdays I'm almost always a no. Sundays are easier for me, but then that's the day most families have cookouts etc, so it's sketchy at best.

Just my 2 cents, from someone who organizes A LOT of stuff.
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#24
oldmandennis,Jun 13 2005, 03:56 PM Wrote:Looking at the badlands map, there is a cave south-east of the main entrance, probably a 2-3 minute ride.  IIRC, there is only a few beasts and a set of nonelite scorpions between there and the enchanter.

Using your void walker taunt, then shield, you might be able to get past the elites, then soul stone and suffering -> Rain of Fire to beat the nonelites....maybe.  I haven't tried this, but it might work.
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>Shhhhh<

[Image: Badlandsbig.jpg]
”There are more things in heaven and earth, Horatio, Than are dreamt of in your philosophy." - Hamlet (1.5.167-8), Hamlet to Horatio.

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#25
Artega,Jun 13 2005, 02:21 PM Wrote:I don't understand how you think PvP isn't fun (though I've heard Hunters outright suck in solo combat), but to each his own, I guess.

My advice is to take a week or two off and come back.&nbsp; Every time I've taken a week off, I've come back with renewed interest.
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I'll reply to this. Artega, the fact is, I tried PvP when Honor came out, I've done some BG this past week, and found it fun, *but*, not fun enough to pull me away from tanking instances with guild, 2-guild, and even pubbie groups, or pull me away from my alts. (note: the pubbie groups, I'm usually pulled into by someone I know, so they're not *completely* random). Note I didn't say BG wasn't fun, because it is, but I have other stuff that's more fun.

It's just different strokes for different folks. Nothing more or less.

And a note on hunters.....my troll war (arms/fury) just *loves* to eat hunters for lunch. Their pets just can't hurt me enough to slow me down in killing the hunter in a fluid multi-person PvP situation, like Battlegrounds. (So, you see, I *do* PvP some, just not a ton)

I'll ramble a sec. I now have a 60. 60 Human Warrior, about 2/3 tank spec, including concussion blow. Main arms/fury points are for tac mastery, cruelty, and piercing howl, the rest in protection. She loves to tank. And I like the challenge. So, about half the nights, I do exactly that. I tank instances, I tank for guildies to help them, I group with guildies to do elite quests, I tank for my duo-buddy, whatever. Yes, a lot of content up here requires another person. There's still a lot of stuff I can do solo and have fun.

The rest of the time I spend playing my alts. Right now, I'm raising my current stable of alts to 20 to see which one will become the 2nd main, to start leveling a little harder. To me, the variety of things you can do in this game is staggering, really.

However, having said all that: If it's not fun, it's time to go. Whether permanently or temporarily, you need to step away, and see if it pulls you back. If it doesn't, then you can go on without it, and if it does, we'll welcome you back.

My $.02, FWIW

--Mav
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#26
Olon97,Jun 13 2005, 04:32 PM Wrote:A single moderately equipped 60 warrior can escort someone's level 35 enchanter alt into Uldaman through the back entrance to the trainer in less than 20 minutes. I did so last week. Even easier if the alt has healing skills.
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Yeah, my 60 war did exactly that this week. Nothing hard, really. For the non-elite scorps, I just pulled into the middle of them, popped thunderclap, then challenging shout to keep them on me for 6 seconds while my buddy AOE'd them, and i just piercing howl'ed to keep them slowed down while he finished the AOE. No problem.

--Mav
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#27
Hillary,Jun 14 2005, 09:14 AM Wrote:CA's planning 2 nights a week for a raid?&nbsp; Darian, can you confirm that for me?&nbsp; Thursdays are the CA raiding nights and will be filled with Lurkers AFTER CA members have all logged on. The other night is more of a free form Lurkers/CA thing.
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That's pretty much correct, although CA itself is close to reaching the point where we'll have too many people for one raid on Thursdays unless we say to hell with it and do Onyxia. (EDIT: Meaning we're probably going to have to start running two raids on Thursdays, and therefore we'll have plenty of space to invite you guys.)

CA's schedule at this point:

Mondays (starting next week): raid night, open invites to Lurkers without preference to CA
Thursdays: raid night, CA first, invites to Lurkers if there's still space to fill
another night or day yet to be determined: PvP
Darian Redwin - just some dude now
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#28
kandrathe,Jun 14 2005, 02:06 PM Wrote:>Shhhhh<

[Image: Badlandsbig.jpg]
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Thanks for the map. That should help a lot as I expect at least 3-4 visits at the Master Enchanter in Uldaman to get to crafting level 300 :)
"Man only plays when in the full meaning of the word he is a man, and he is only completely a man when he plays." -- Friedrich von Schiller
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#29
nobbie,Jun 14 2005, 10:46 AM Wrote:Thanks for the map. That should help a lot as I expect at least 3-4 visits at the Master Enchanter in Uldaman to get to crafting level 300 :)
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If you bring enough gold and mats with you, you can skill up, learn all her tricks right there and only need one trip. I have no idea how much they cost though.

Here is a plan;

Bring within what you can carry for re-sale later (Plate gloves, rogue or hunter boots, plate bracers) or bring people who will carry stuff or want these enchants.

225-230 Enchant Gloves - Strength // 2x LNE, 1x Vision
230-235 Enchant Shield - Greater Spirit (worthless enchant, btw) // 1xGNE, 2xDream
235-240 Enchant Boots - Agility // 2xGNE
240-245 Enchant Bracer - Strength // 1xGNE, 2xDream
245-250 Enchant Bracer - Stamina // 5xDream

Minimum total mats needed;
10x LNE, 5xVision, 20xGNE, 45xDream
(I'd bring some extra's just in case)

Her top enchants are at 250, then you can learn them all.
”There are more things in heaven and earth, Horatio, Than are dreamt of in your philosophy." - Hamlet (1.5.167-8), Hamlet to Horatio.

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#30
I find it rather funny that the backdoor is to the SE of the main entrance, while inside the instance, it's actually slightly NW.
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#31
Darian,Jun 14 2005, 10:04 AM Wrote:CA's schedule at this point:

Mondays (starting next week): raid night, open invites to Lurkers without preference to CA
Thursdays: raid night, CA first, invites to Lurkers if there's still space to fill
another night or day yet to be determined: PvP
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I really like this schedule. With it, and my work schedule, if I miss one, I can catch the other. As I made last nights, for instance, I will miss Thursdays. Next week I'd miss mondays, but catch Thursday.
~Not all who wander are lost...~
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#32
Tharn,Jun 14 2005, 09:38 AM Wrote:I find it rather funny that the backdoor is to the SE of the main entrance, while inside the instance, it's actually slightly NW.
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Many times small maps are not oriented with north on the top :)
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#33
oldmandennis,Jun 14 2005, 01:39 PM Wrote:Many times small maps are not oriented with north on the top :)
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Kinda like how Ironforge is pretty much due north of Stormwind...but the Deeprun Tram runs East/West...
~Not all who wander are lost...~
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#34
kandrathe,Jun 14 2005, 04:32 PM Wrote:If you bring enough gold and mats with you, you can skill up, learn all her tricks right there and only need one trip.&nbsp; I have no idea how much they cost though.

.....

Her top enchants are at 250, then you can learn them all.
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My level 40 Warlock just made the trip through the Uldaman "backdoor" to the Master Enchantress Annora with the help of some friends. Through the backdoor, she is actually right around the corner. The trip lasted less than ten minutes (with the help of a Thottbot map). For a solo level 50+ Warlock (or Mage/Priest), that trip would still be too difficult though, because of a.) (elite) adds and b.) the mass of nasty (non-elite) scorpions that must be killed before Annora walks to her tent and is available for talking at all!

Anyway, I had put piles of disenchanted ingredients into my backpacks before (Greater Nether Essence, Vision Dust, Dream Dust etc) and actually managed to learn all her tricks up to Enchanting level 250 during that trip. So, thanks again for the hint; my young level 40 Warlock is now a level 250/300 Enchanter (and a level 260/300 Tailor), which is very good for that character level. Enchanting/Tailoring was an excellent choice for my second character (my first one is a level 60 Warrior), because she could push her professions very quickly through the materials my level 60 Warrior has grinded in the meantime :)
"Man only plays when in the full meaning of the word he is a man, and he is only completely a man when he plays." -- Friedrich von Schiller
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