Patch 1.6.1
#1
Bug patch is ready for download. I'll put the patch notes up when it's finished downloading.

Edit: --------------------------------------------------------------------------------
- World of Warcraft Client Patch 1.6.1 (2005-08-02)
--------------------------------------------------------------------------------

General
- Spell casting is no longer interrupted when leaving combat.

Warriors
- Improved Shield Block - Fixed a bug where Rank 3 of the talent was
not granting the extra block.
- Bloodthirst - Damage bonus increased to 40% of attack power.

Items
- The Oil of Immolation effect is no longer affected by bonuses to
spell damage from items.

Raids & Dungeons
- Blackwing Lair
Several encounters in Blackwing Lair now cause the front gate to
close, preventing players from zoning out or joining an in-progress
battle.
The Razorgore encounter has been changed slightly to make it less
"random". The spawning should be more consistent throughout the
fight.
The timer for Vaelastrasz the Corrupt is now more persistent. You
can no longer reset the one-hour time limit for beating him by
leaving the instance. Also, Vaelastrasz the Corrupt will not respawn
for 12 hours if he has not been beaten when the timer expires.
The drakes in Blackwing Lair will no longer leave the lab.
- Maraudon
Lowered experience values for Creeping Sludge.

Macs
- Increased the maximum number of sounds which can be played
simultaneously. This will fix problems where some sounds could be
dropped in very busy situations.
- Fixed WoW Error Reporter so that it doesn't crash under Mac OS X
10.4 when trying to send an error report.
- Worked around an issue where you would lose your Expose/Dashboard
preferences if you crashed or asserted while in fullscreen mode on
Mac OS X 10.4.
- Fixed the "blockWidth", "srec", and "bitnum < m_numBits" assertions
bugs that would crash the game.
- Fixed a bug involving corpses near the player that could result in a
crash ("BusError").
Intolerant monkey.
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#2
Slouken claimed that 1.6.1 would fix the autojoin channel bug. So Blizzard either messed up on the patch or the notes :P
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!
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#3
Quark,Aug 2 2005, 07:35 AM Wrote:Slouken claimed that 1.6.1 would fix the autojoin channel bug.&nbsp; So Blizzard either messed up on the patch or the notes :P
[right][snapback]84853[/snapback][/right]

Can I vote for both? :)
---
It's all just zeroes and ones and duct tape in the end.
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#4
Quote:- Maraudon
Lowered experience values for Creeping Sludge.

Yet no fix for the broken grub spawner.

As I'm one of those people for whom the Blizzard downloader never works, could someone float me the patch?

Started working, albeit slow.
See you in Town,
-Z
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#5
Zarathustra,Aug 2 2005, 10:39 AM Wrote:Yet no fix for the broken grub spawner.

As I'm one of those people for whom the Blizzard downloader never works, could someone float me the patch?

Started working, albeit slow.
[right][snapback]84880[/snapback][/right]

yeah, i love getting this whopping 6kb/s every 2 minutes.
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#6
Zarathustra,Aug 2 2005, 08:39 AM Wrote:Yet no fix for the broken grub spawner.

As I'm one of those people for whom the Blizzard downloader never works, could someone float me the patch?

Started working, albeit slow.
[right][snapback]84880[/snapback][/right]
That's usually my problem, too. However, this time I just clicked the box that said to turn off peer-to-peer file sharing and it downloaded in less than 5 minutes. :)
-TheDragoon
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#7
Treesh,Aug 2 2005, 05:19 AM Wrote:- Maraudon
&nbsp; Lowered experience values for Creeping Sludge.

*Whew!* I'm so glad they fixed this.

But no mention of fixing Fear Ward? I hope that was stealth fixed.
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#8
MongoJerry,Aug 2 2005, 10:17 AM Wrote:But no mention of fixing Fear Ward?&nbsp; I hope that was stealth fixed.
What? Not enjoying those AVs with the majority of your opponents permanently immune to fear? :lol:
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#9
MongoJerry,Aug 2 2005, 01:17 PM Wrote:But no mention of fixing Fear Ward?&nbsp; I hope that was stealth fixed.
[right][snapback]84913[/snapback][/right]
You and me both Mongo. And this coming from a dwarven priestess.
Intolerant monkey.
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#10
Spell casting no longer interrupted when leaving combat? Woot. It is frustrating as all kinds of unhappy stuff to kite another player for a few of seconds, start winding up a scorch or a fireball and then suddenly drop out of combat and stand there, spell-less, watching some rogue/warrior/moose cackle.
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#11
Olon97,Aug 2 2005, 11:21 AM Wrote:What? Not enjoying those AVs with the majority of your opponents permanently immune to fear?&nbsp; :lol:

Forget AV. Think CTF. I'm a walking Psychic Scream machine there -- except when the whole enemy team is perpetually fear warded. I've gotten better about dispelling people before I fear them, but having to do so is still a major disadvantage (In most cases, I'm probably dispelling when I don't need to be, but just the threat of the bugged Fear Ward makes my job harder). And, of course, you can't dispell Fear Ward off stealthed rogues.
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#12
Treesh,Aug 2 2005, 07:19 AM Wrote:- Maraudon
&nbsp; Lowered experience values for Creeping Sludge.
[right][snapback]84852[/snapback][/right]

Bah! JUST when my mage is getting to the char levels where he can abuse this! :)

For those not aware: the Creeping Sludges are a mage's best friend - round them up, Arcane Explosion for the win, mass exp. It was getting abused.

-Bolty
Quote:Considering the mods here are generally liberals who seem to have a soft spot for fascism and white supremacy (despite them saying otherwise), me being perma-banned at some point is probably not out of the question.
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#13
MongoJerry,Aug 2 2005, 11:17 AM Wrote:But no mention of fixing Fear Ward?&nbsp; I hope that was stealth fixed.
[right][snapback]84913[/snapback][/right]

Fear ward was stealth fixed. It functions now as it did in 1.5
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#14
acidjax,Aug 2 2005, 04:35 PM Wrote:Fear ward was stealth fixed.&nbsp; It functions now as it did in 1.5

Woot!
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#15
hi guys.
the 1.6.1 patch fixed the autojoin bug, i think.

please feel free to rejoin your channels and chat w/ u'r allied guilds :D

unless i'm imagining things...
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