Quote:That is the most Magicka efficient premade damage spell in the game, definately a good choice if you aren't focused on spell casting. Not great against higher level stuff, but still ok.
:D
Cassie's currently at Level 34. And she didn't join the Mages' Guild until she hit 30 (the robes did
nothing for her figure). Last time she cast it against a Minotaur Lord, he giggled and then gored her. Nonetheless, it is the most powerful spell she can cast (Wizard's Fury is beyond her mana reserves, to say nothing of her Destruction skill).
To say that I've been taking my time with the girl is an understatement. I hoped Marty and the gang made themselves comfortable, because the Siege of Kvatch wasn't broken for
over four months. Cassie became "the Hero" on the 131st day in the game.<_<
High level + low end gear has its interesting little quirks. For roleplay and favorite appearance, her primary outfit is the Cheydinhal guard cuirass/shield and Leather gloves/greaves/boots. Out of the six major grades of Light Armors in the game, she's walking around with 4th and 5th rate equipmentâ mainly because the 1st and 2nd rate gear (Glass and Elven) all look funny.
She's mastered Light Armor, but that doesn't help her when she's wearing a leather/chainmail combination. Currently, it takes an opponent only two or three hits to destroy her armor (and this is while starting from 125% Durability). A minotaur's charge can completely break her shield with one hit, and has done so several times. To survive, she can do two things: avoid getting hit, or tinker with her gear.
Transcendant Sigil Stones are a (evil) godsend. Three of the proper ones, shoved into the leather pieces of her suite, results in a core Armor Rating of 75 and a basic 25% resistance to all elemental attacks. Still gets knocked down to 0 durability after two hits, but the protection offered by the enchantments are not tied to armor condition.