04-23-2007, 08:08 PM
(This post was last modified: 04-23-2007, 08:15 PM by Concillian.)
I got on the PTR and was able to test a "DPS Devastate" build and compare it with a DPS Fury / Arms build in identical gearing.
For those unaware, Devastate on the PTR adds an extra attack for the off-hand, so PTR Devastate DPS is considerably higher than on the live build... I wanted to test how much higher.
Builds:
Prot: http://www.wowhead.com/?talent=TZVV0VxZcytoI0z0xst
Fury: http://www.wowhead.com/?talent=LVMcdhbZVV0VxxoVuVoM
Gearing:
Drakefist MH (BS crafted epic mace)
Vindicator's Brand OH (Aldor exalted epic sword)
both of these are slow weapons that should be very good for Devastate
stats unbuffed in Battle (same gearing for both builds just different talents)
Prot: 9465 HP / 1632 AP / 23.02% Crit / 167 HR (+10.59% hit)
Fury: 9244 HP / 1534 AP / 23.02% Crit / 167 HR (+10.59 + 3 precision = +13.59% hit)
Both used two trinkets that proc health (Mark of Conquest and Tsunami Talisman) Tsunami Talisman was part of the Rogue T5 handout kit I think, either that or the Hunter. I checked those kits for jewelry... the warrior stuff was all defensive items, except the actual T5 'foo' items where you could turn them in for your choice of DPS or Defensive gear (you can get 2 sets of foo and get both complete T5 sets... I did).
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"Grind" testing at legion hold
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Prot: Charge and devastate repeatedly in Battle stance. I forgot to Victory rush so numbers are a little lower than they should be. When extra rage available, Heroic Strike. Keep battle shout up (between mobs, no wasted cooldowns)
Fury: Charge or intercept, switch to zerker, then BT, Victory Rush, WW, etc... Keep up rampage and battle shout, Heroic when extra rage is available.
Prot DPS via SWstats and ~40ish mobs: 487
Fury DPS via SWstats and ~60ish mobs: ~530
Fury had more fluctuation, so it took longer to settle on an average DPS. Even then there was some movement. Prot stayed in a pretty narrow range and it took many fewer mobs to get a devent average.
Fury kept up completely with damage taken with the proc trinkets healing and BT. Prot slowly lost health. For the testing I didn't need to stop, but at the end of testing I was ~25% health with Prot and pretty much 100% with Fury.
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"ideal case" testing in blasted lands
--------------------------------
In both cases I stacked 5 sunders before resetting SWstats on a "servant" mob. armor was very low but not zero (hamstring hit for 65 in prot, where zero armor would be 63 * 1.1 = 69.3).
Prot I basically just spammed Devastate and used heroic strike when I had rage (usually waited until haste proc-ed from the mace to waste less rage if I could do so and not max out my rage).
Fury I did the same like legion hold, BT + WW + Rampage + sunder every 30 seconds + keep up rampage.
I did each approximately 7 minutes (4 applications of Battle shout + some overlap)
Prot DPS via SWstats: 1073
Fury DPS via SWstats: ~970
Even with Fury having enrage from time to time in the "ideal case" it can't catch up to prot DPS with 5 sunders on the mob.
Conclusions (pertaining to PTR 2.1 only):
1) prot DPS is potentially slightly better than Fury DPS on a single target with 5 sunders when there is no concern for threat
2) Prot DPS is pretty close, but slightly behind Fury DPS in a grinding scenario. Fury had superior healing for reduced downtime.
3) If you're wearing Tsunami Talisman for a health proc and not Mark of Conqest... surprisingly, the 62 required blue trinket gave me significantly more health according to SWstats than the epic Tsunami Talisman:wacko:
4) The BT healing in Fury may be a primary reason to choose it over prot if grinding is your thing. DPS is close enough that the "extras" become a bigger decision point than raw DPS.
For those unaware, Devastate on the PTR adds an extra attack for the off-hand, so PTR Devastate DPS is considerably higher than on the live build... I wanted to test how much higher.
Builds:
Prot: http://www.wowhead.com/?talent=TZVV0VxZcytoI0z0xst
Fury: http://www.wowhead.com/?talent=LVMcdhbZVV0VxxoVuVoM
Gearing:
Drakefist MH (BS crafted epic mace)
Vindicator's Brand OH (Aldor exalted epic sword)
both of these are slow weapons that should be very good for Devastate
stats unbuffed in Battle (same gearing for both builds just different talents)
Prot: 9465 HP / 1632 AP / 23.02% Crit / 167 HR (+10.59% hit)
Fury: 9244 HP / 1534 AP / 23.02% Crit / 167 HR (+10.59 + 3 precision = +13.59% hit)
Both used two trinkets that proc health (Mark of Conquest and Tsunami Talisman) Tsunami Talisman was part of the Rogue T5 handout kit I think, either that or the Hunter. I checked those kits for jewelry... the warrior stuff was all defensive items, except the actual T5 'foo' items where you could turn them in for your choice of DPS or Defensive gear (you can get 2 sets of foo and get both complete T5 sets... I did).
--------------------------------
"Grind" testing at legion hold
--------------------------------
Prot: Charge and devastate repeatedly in Battle stance. I forgot to Victory rush so numbers are a little lower than they should be. When extra rage available, Heroic Strike. Keep battle shout up (between mobs, no wasted cooldowns)
Fury: Charge or intercept, switch to zerker, then BT, Victory Rush, WW, etc... Keep up rampage and battle shout, Heroic when extra rage is available.
Prot DPS via SWstats and ~40ish mobs: 487
Fury DPS via SWstats and ~60ish mobs: ~530
Fury had more fluctuation, so it took longer to settle on an average DPS. Even then there was some movement. Prot stayed in a pretty narrow range and it took many fewer mobs to get a devent average.
Fury kept up completely with damage taken with the proc trinkets healing and BT. Prot slowly lost health. For the testing I didn't need to stop, but at the end of testing I was ~25% health with Prot and pretty much 100% with Fury.
--------------------------------
"ideal case" testing in blasted lands
--------------------------------
In both cases I stacked 5 sunders before resetting SWstats on a "servant" mob. armor was very low but not zero (hamstring hit for 65 in prot, where zero armor would be 63 * 1.1 = 69.3).
Prot I basically just spammed Devastate and used heroic strike when I had rage (usually waited until haste proc-ed from the mace to waste less rage if I could do so and not max out my rage).
Fury I did the same like legion hold, BT + WW + Rampage + sunder every 30 seconds + keep up rampage.
I did each approximately 7 minutes (4 applications of Battle shout + some overlap)
Prot DPS via SWstats: 1073
Fury DPS via SWstats: ~970
Even with Fury having enrage from time to time in the "ideal case" it can't catch up to prot DPS with 5 sunders on the mob.
Conclusions (pertaining to PTR 2.1 only):
1) prot DPS is potentially slightly better than Fury DPS on a single target with 5 sunders when there is no concern for threat
2) Prot DPS is pretty close, but slightly behind Fury DPS in a grinding scenario. Fury had superior healing for reduced downtime.
3) If you're wearing Tsunami Talisman for a health proc and not Mark of Conqest... surprisingly, the 62 required blue trinket gave me significantly more health according to SWstats than the epic Tsunami Talisman:wacko:
4) The BT healing in Fury may be a primary reason to choose it over prot if grinding is your thing. DPS is close enough that the "extras" become a bigger decision point than raw DPS.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.