03-22-2015, 12:00 AM
1.) How do you figure the "to hit" percentage for Holy Bolt? Is it dependent upon slevel, clevel, mlevel, or magic, or some combination? Especially for Holy Bolt as cast by a Rogue.
2.) Suppose you've found a staff of firewall, and plan on using it versus Diablo in the final combat. Now all screens have a sprite limit -- something around 121 active animations? And a firewall is 11 tiles wide, I believe. Does this mean that casting more than 11 firewalls stacked one atop each other is a waste, as the firewalls past #11 won't generate? What about Diablo's apocalypse? If you've laid down more than 11 active firewalls, can Diablo's apocalypse generate?
Or is this line of reasoning totally incorrect?
3.) Jarulf's Guide lists a formula for figuring the damage done by a Golem.
Min. Damage: 8 + 2·slvl
Max. Damage: 16 + 2·slvl
Is this formula correct?
2.) Suppose you've found a staff of firewall, and plan on using it versus Diablo in the final combat. Now all screens have a sprite limit -- something around 121 active animations? And a firewall is 11 tiles wide, I believe. Does this mean that casting more than 11 firewalls stacked one atop each other is a waste, as the firewalls past #11 won't generate? What about Diablo's apocalypse? If you've laid down more than 11 active firewalls, can Diablo's apocalypse generate?
Or is this line of reasoning totally incorrect?
3.) Jarulf's Guide lists a formula for figuring the damage done by a Golem.
Min. Damage: 8 + 2·slvl
Max. Damage: 16 + 2·slvl
Is this formula correct?