3.0.2 Tankadin Gear
#1
I'd like to consolidate formulas to determine the relative strength of post 3.0.2 paladin tanking gear in terms of their effectiveness at increasing TPS. Mitigation stats really aren't changing in terms of their usefulness, except that block rating will be even more useless due to no longer being concerned with crushing blow immunity.

I'd like to get a sense for how to evaluate nice, slow high TPS one handed tanking weapons warriors traditionally used exclusively against the ubiquitous Hammer of Judgement I have been using since we set foot in Hyjal.

I'd like to look at some of the warrior tanking gear from the badge vendor or hyjal/BT bosses that I see drop regularly and get a sense for whether it will provide more TPS than my current +dmg/+int paladin tanking gear that will soon be converted.

However, I'd also like to get some work done at the office, spend time with my two kids, and raid 3.5 nights a week, plus spend time with my wife.

Given those two wants, if anyone sees work being done on consolidation of known (through experimentation or math or both) rules of thumb for comparing gear post 3.0.2, post a link here, and I'll do the same =)
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#2
Some quick formulas. They should be accurate as of beta build 8926; most are taken straight from Wowhead.

Coefficients:
-Judgement: 1 + .2 AP + .32 SP
--w/ SoR active: 1 + (.2 AP + .32 SP) x 1.25 = 1 + .25 AP + .4 SP
--w/ SoV active: 1 + (.2 AP + .32 SP) x 1.v, where v = # of Holy Vengeance debuffs
--w/ SoB active: .45 weapon damage + .2 AP + .32 SP
-Consecration: 113 + .04 AP + .04 SP every second
-Hammer of the Righteous: 1.2 weapon damage (BUT normalized with weapon DPS, not damage range -- this is a UNIQUE implementation, as far as I am aware)
-Shield of Righteousness: 2.4 BV
-SoR: (.028 AP + .055 SP) x weapon speed
-SoV: (.039 AP + .019 SP) x v every tick for 15 seconds
-- SoV proc when stacked to 5: 0.012 SP x weapon speed
-SoB: .35 weapon damage

2 STR = 1 BV

The optimal rotation is 96969. It switches between Hammer of the Righteous and Shield of Righteousness every other GCD, and cycles Judgement, Holy Shield and Consecration for the rest. When you have to inject something else into the rotation, the first thing dropped is HotR.

0.0 Judgement
1.5 HotR
3.0 Holy Shield
4.5 ShoR
6.0 Consecration
7.5 HotR
9.0 Judgement
10.5 ShoR
12.0 Holy Shield
13.5 HotR
15.0 Consecration

etc.

Basically, we want as much STR as possible. It's our new primary threat stat. ShoR is our bread and butter; it deals absolutely devastatingly much damage. It scales extremely well with STR due to the new STR-to-BV ratio. HotR scales only with AP (and thus with STR). Due to AP costing half as many itempoints as SP, we also scale better with AP on all our spells and abilities, with the notable exceptions of SoR, Holy Shield, and Retribution Aura. SoR scale slightly better with AP, and Holy Shield and Retribution Aura scale better with SP.

So go for the gear with better avoidance/mitigation, as well as STR, Expertise and Hit. Crit is also much more valuable now.

SP is a decent threat stat, but it provides no mitigation the way STR does, and STR will provide more threat point-for-point under regular circumstances. AP costs half the itempoints SP does, and it scales slightly better than SP under regular circumstances, but it also provides no mitigation.

EDIT: Found this spreadsheet which might be a bigger help than my rambling.:)
Earthen Ring-EU:
Taelas -- 60 Human Protection Warrior; Shaleen -- 52 Human Retribution Paladin; Raethal -- 51 Worgen Guardian Druid; Szar -- 50 Human Fire Mage; Caethan -- 60 Human Blood Death Knight; Danee -- 41 Human Outlaw Rogue; Ainsleigh -- 52 Dark Iron Dwarf Fury Warrior; Mihena -- 44 Void Elf Affliction Warlock; Chiyan -- 41 Pandaren Brewmaster Monk; Threkk -- 40 Orc Fury Warrior; Alliera -- 41 Night Elf Havoc Demon Hunter;
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Sieon -- 45 Blood Elf Retribution Paladin; Kuaryo -- 51 Pandaren Brewmaster Monk
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#3
They're changing the STR-to-Block ratio to 2:1 instead of 22:1? That's... huge. Does it apply for all classes, not just warriors and pallies?
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cow™. USDA inspected, FDA approved.
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#4
Quote:They're changing the STR-to-Block ratio to 2:1 instead of 22:1? That's... huge. Does it apply for all classes, not just warriors and pallies?

Well they are also changing the str to AP for a couple of classes as well. Shaman will only get 1 AP per str instead of 2 and they now get 1 AP per agi instead of none.

Blizzard wants str to be the tanking stat and agi to be the DPS stat.
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It's all just zeroes and ones and duct tape in the end.
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#5
Quote:Well they are also changing the str to AP for a couple of classes as well. Shaman will only get 1 AP per str instead of 2 and they now get 1 AP per agi instead of none.

Blizzard wants str to be the tanking stat and agi to be the DPS stat.

It certainly means that gearing Prot warriors for PvP will be much less of a pain. No longer having to try and squeeze in a little extra block value while stacking the usual stats will be nice. Also means they won't have to design a second Warrior set:P
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cow™. USDA inspected, FDA approved.
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#6
I think the first thing I want to puzzle out is how level 70 epic weapons stack against one another after 3.0.2.

I am really tired of my big pink hammer of judgement. After picking up my tier 6 shoulders last night, it and my t5 helm are my last remaining pieces of pink-pally-gear ™.

It'd be nice to see some analysis showing that some warrior-style tanking weapon from a t6 boss or otherwise is a good upgrade to it. I'll have to make time to play with numbers later, looks like.
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#7
I haven't plugged in the numbers myself, but what I have read indicates that spell damage weapons will tend to still be better for most applications. :) I'll try to plug some stuff in if I get more time.
-TheDragoon
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#8
None of the current warrior tanking weapons will outdo equal-ilevel SP weapons for threat -- all you're getting from them is more white damage and more HotR damage. The tanking weapons will not have AP, STR, or Hit.

They will have more defensive stats, though, and from initial reports, threat is so ridiculous right now that dropping an SP weapon won't do much. Many paladins are reporting tanking without Righteous Fury and still having no issues holding aggro.

You could potentially outdo an SP weapon with a high ilevel DPS weapon.
Earthen Ring-EU:
Taelas -- 60 Human Protection Warrior; Shaleen -- 52 Human Retribution Paladin; Raethal -- 51 Worgen Guardian Druid; Szar -- 50 Human Fire Mage; Caethan -- 60 Human Blood Death Knight; Danee -- 41 Human Outlaw Rogue; Ainsleigh -- 52 Dark Iron Dwarf Fury Warrior; Mihena -- 44 Void Elf Affliction Warlock; Chiyan -- 41 Pandaren Brewmaster Monk; Threkk -- 40 Orc Fury Warrior; Alliera -- 41 Night Elf Havoc Demon Hunter;
Darkmoon Faire-EU:
Sieon -- 45 Blood Elf Retribution Paladin; Kuaryo -- 51 Pandaren Brewmaster Monk
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#9
Yeah, I was wondering about something like Syphon of the Nathrezm if I see it drop.

One of the reason WotLK spell power weapons are the highest threat for tankadins is that in wrath spell power weapons no longer have massively lower physical DPS stats on them.

In TBC, weapons like Hammer of Judgement have less than half of the DPS of weapons at the same iLevel intended for phyiscal DPS/tanking.

I did read some mention, regardless of weapon, that after 3.0.2 potency (even before we have SotR available) beats out +40 spell damage for a weapon enchant.
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#10
Syphon of the Nathrezim versus Hammer of Judgement? Hm... I don't know how often the Chance on Hit procs, but I honestly doubt it will compare. It will give massively more white damage, especially with the change to gearing otherwise, but... no, it won't edge it out. I don't think so, at any rate.

WotLK Spellpower weapons still have lower physical DPS stats on them. They are simply not as bad off as in TBC. Compare the Titansteel Guardian and the Titansteel Bonecrusher -- the first is a SP weapon and has 82.9 DPS, while the latter is a physical DPS weapon and has 143.6 DPS.

Potency is nice and it will give mitigation now, but it still only grants half as many stat points as Spellpower, and we do not scale THAT much better with AP/STR. Spellpower remains the better enchant in my book.
Earthen Ring-EU:
Taelas -- 60 Human Protection Warrior; Shaleen -- 52 Human Retribution Paladin; Raethal -- 51 Worgen Guardian Druid; Szar -- 50 Human Fire Mage; Caethan -- 60 Human Blood Death Knight; Danee -- 41 Human Outlaw Rogue; Ainsleigh -- 52 Dark Iron Dwarf Fury Warrior; Mihena -- 44 Void Elf Affliction Warlock; Chiyan -- 41 Pandaren Brewmaster Monk; Threkk -- 40 Orc Fury Warrior; Alliera -- 41 Night Elf Havoc Demon Hunter;
Darkmoon Faire-EU:
Sieon -- 45 Blood Elf Retribution Paladin; Kuaryo -- 51 Pandaren Brewmaster Monk
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#11
I just logged onto the PTR briefly and remembered that I already have Heartless banked if I really want to mess around with a physical dps weapon.
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#12
Quote:WotLK Spellpower weapons still have lower physical DPS stats on them. They are simply not as bad off as in TBC. Compare the Titansteel Guardian and the Titansteel Bonecrusher -- the first is a SP weapon and has 82.9 DPS, while the latter is a physical DPS weapon and has 143.6 DPS.

Potency is nice and it will give mitigation now, but it still only grants half as many stat points as Spellpower, and we do not scale THAT much better with AP/STR. Spellpower remains the better enchant in my book.

Potency grants 40 attack power, and it'll come down to whether 1 AP is better than 1 SP for threat. If it is, or if it is close, 40 AP + 20 BV could be quite nice.

EDIT-time to prepare for work, but at a glance, AP factors into most of our abilities at a 40% lower multiplier than SP, but only AP factors into HotR. Hmm.
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#13
10 BV, not 20.

AP is worse than SP per point for threat, but AP also only costs half as much. Potency is worth 20 itempoints, Spellpower is worth 40 itempoints. Potency's 20 itempoints are better spent, but Spellpower is just worth more.
Earthen Ring-EU:
Taelas -- 60 Human Protection Warrior; Shaleen -- 52 Human Retribution Paladin; Raethal -- 51 Worgen Guardian Druid; Szar -- 50 Human Fire Mage; Caethan -- 60 Human Blood Death Knight; Danee -- 41 Human Outlaw Rogue; Ainsleigh -- 52 Dark Iron Dwarf Fury Warrior; Mihena -- 44 Void Elf Affliction Warlock; Chiyan -- 41 Pandaren Brewmaster Monk; Threkk -- 40 Orc Fury Warrior; Alliera -- 41 Night Elf Havoc Demon Hunter;
Darkmoon Faire-EU:
Sieon -- 45 Blood Elf Retribution Paladin; Kuaryo -- 51 Pandaren Brewmaster Monk
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#14
Quote:10 BV, not 20.

AP is worse than SP per point for threat, but AP also only costs half as much. Potency is worth 20 itempoints, Spellpower is worth 40 itempoints. Potency's 20 itempoints are better spent, but Spellpower is just worth more.

Interesting thread here in the monster EJ prot paladin thread regarding post 3.0.2 and wrath weapon rankings.
http://elitistjerks.com/f31/t17089-paladin...p78/#post870458

Note down the page that PsiVen concludes Potency is worth 29.2 TPS and 40 SP is worth 18.7 TPS in a world before level 75 (before ShoR).

I'll have to spend time later and see how this adds up or what it assumes, as well as whether or not the formulas Cathela and PsiVen were using at the time (end of August) hold up under the current patch.

I think I liked the world I walked into when I switched mains from my warlock to my paladin better. It was in the middle of TBC and all the groundwork on the relative value of stats was well established in the first post of paladin summary threads already =)
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#15
Hmm. I haven't done any calculations on it, but I honestly don't see how that's possible without considering ShoR.

I'll have to talk to PsiVen about it.

EDIT: Ah, yes. Now I see where I went wrong. Mea culpa. I got the SoV coefficients wrong; it's .019 SP + .039 AP, not the other way around. In that case, I can see that it's possible.
Earthen Ring-EU:
Taelas -- 60 Human Protection Warrior; Shaleen -- 52 Human Retribution Paladin; Raethal -- 51 Worgen Guardian Druid; Szar -- 50 Human Fire Mage; Caethan -- 60 Human Blood Death Knight; Danee -- 41 Human Outlaw Rogue; Ainsleigh -- 52 Dark Iron Dwarf Fury Warrior; Mihena -- 44 Void Elf Affliction Warlock; Chiyan -- 41 Pandaren Brewmaster Monk; Threkk -- 40 Orc Fury Warrior; Alliera -- 41 Night Elf Havoc Demon Hunter;
Darkmoon Faire-EU:
Sieon -- 45 Blood Elf Retribution Paladin; Kuaryo -- 51 Pandaren Brewmaster Monk
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#16
Quote:Hmm. I haven't done any calculations on it, but I honestly don't see how that's possible without considering ShoR.

I'll have to talk to PsiVen about it.

EDIT: Ah, yes. Now I see where I went wrong. Mea culpa. I got the SoV coefficients wrong; it's .019 SP + .039 AP, not the other way around. In that case, I can see that it's possible.

So it assumes SoV use? Makes sense. SoV is a new one for me, having only heard of its semi-usefulness in TBC (I'm horde), but it looks quite fun, particularly with HotR keeping it up on 3 mobs simultaneously if multi-tanking.

Sorry for posting a lot of these things without my own analysis behind it. At first I was mostly fishing for links to existing posts that other folks might have been following, and gradually have dome some of the fishing myself.
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#17
SoV is getting a massive boost in WotLK. I'm not currently using it because I find it unreliable with my weapon, as there's only a chance to apply the debuff. In WotLK, it applies the debuff on every swing that lands.

It's the de-facto tanking seal in WotLK, at least as things stand.
Earthen Ring-EU:
Taelas -- 60 Human Protection Warrior; Shaleen -- 52 Human Retribution Paladin; Raethal -- 51 Worgen Guardian Druid; Szar -- 50 Human Fire Mage; Caethan -- 60 Human Blood Death Knight; Danee -- 41 Human Outlaw Rogue; Ainsleigh -- 52 Dark Iron Dwarf Fury Warrior; Mihena -- 44 Void Elf Affliction Warlock; Chiyan -- 41 Pandaren Brewmaster Monk; Threkk -- 40 Orc Fury Warrior; Alliera -- 41 Night Elf Havoc Demon Hunter;
Darkmoon Faire-EU:
Sieon -- 45 Blood Elf Retribution Paladin; Kuaryo -- 51 Pandaren Brewmaster Monk
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#18
Quote:SoV is getting a massive boost in WotLK. I'm not currently using it because I find it unreliable with my weapon, as there's only a chance to apply the debuff. In WotLK, it applies the debuff on every swing that lands.

It's the de-facto tanking seal in WotLK, at least as things stand.

What will SoR be used for, then? Burst DPS/threat?
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cow™. USDA inspected, FDA approved.
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#19
On trash that dies too fast for SoV to tick and as the DPS seal for Holy paladins.
Earthen Ring-EU:
Taelas -- 60 Human Protection Warrior; Shaleen -- 52 Human Retribution Paladin; Raethal -- 51 Worgen Guardian Druid; Szar -- 50 Human Fire Mage; Caethan -- 60 Human Blood Death Knight; Danee -- 41 Human Outlaw Rogue; Ainsleigh -- 52 Dark Iron Dwarf Fury Warrior; Mihena -- 44 Void Elf Affliction Warlock; Chiyan -- 41 Pandaren Brewmaster Monk; Threkk -- 40 Orc Fury Warrior; Alliera -- 41 Night Elf Havoc Demon Hunter;
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Sieon -- 45 Blood Elf Retribution Paladin; Kuaryo -- 51 Pandaren Brewmaster Monk
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#20
I should have just posted it here, but here is a post I made in the 3.0.2 PTR thread about my experience solo'ing ramparts and shattered halls on the PTR last night.

Blizzard really did a fabulous job solving for the mana issues prot paladins had in TBC, and being able to solo instances you way, way out-gear is a symptom =)

http://www.lurkerlounge.com/forums/index.p...ndpost&p=153791

EDIT - Thanks Alliera. I've seen the light on SoV. Just amazing, particularly AOE tanking 3-8 mobs in ramparts and wattching HotR keep three stacks rolling.
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