Strength Tiering
#1
Heard about the problems with strength tiering due to the scanning order of gear.

IIRC, the order's something like:
Head -> Neck -> Torso -> R.Hand -> L.Hand -> R.Ring -> L.Ring -> and so on

Does this mean that if I need the +strength on a weapon to use my armour or helm, there is a chance that my armour may suddenly become unusable occasionally? If so, would constant weapon switching help to avoid the situation?

When it says right hand, does it refer to the character's right or our right?

Cheers.
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#2
definatly a bug cuz it dont work like that
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#3
Hail Ice,

I cannot remember the exact order, but it's something like that :) Anywho, the issue only comes up if you die and pick up your corpse: if an item needs the +str on one of your other, later equipped items, it'll not be equipped; if your inventory is full, it'll remain on the corpse - die again, and *pop*! Also, by right hand, I believe people refer to what we view as the left slot on the inventory window.

I do not believe this issue (it's not a bug, really) would come up at any other time.
May the wind pick up your heels and your sword strike true.
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