Argent Tournament
#1
http://forums.worldofwarcraft.com/thread.h...7105&pageNo=1#0

Quote:In patch 3.1, a new world event titled “The Argent Tournament” will be coming to Northrend! This tournament will be live on the 3.1 PTR and open for testing, though certain aspects are still in development. Players will find a host of new features here, including:
  • The ability to prove your worth to a capital city of your choosing through our new mounted combat system (still in development)
    <>
  • New daily quests to construct the great Argent Crusade coliseum for glorious battles to come
    <>
  • All new rewards - new items, titles, banners, tabards, pets, mounts, and more
    <>
  • All new achievements
    <>
  • Many more festivities, and more to come in future content updates!<>
    [st]Players will find the Argent Tournament in Icecrown. Speaking to any Northrend flight master will get you on track to prove your worth to the Argent Crusade, your faction’s leaders, and all denizens of Azeroth!

Mounted combat, huh? Interesting.
Earthen Ring-EU:
Taelas -- 60 Human Protection Warrior; Shaleen -- 52 Human Retribution Paladin; Raethal -- 51 Worgen Guardian Druid; Szar -- 50 Human Fire Mage; Caethan -- 60 Human Blood Death Knight; Danee -- 41 Human Outlaw Rogue; Ainsleigh -- 52 Dark Iron Dwarf Fury Warrior; Mihena -- 44 Void Elf Affliction Warlock; Chiyan -- 41 Pandaren Brewmaster Monk; Threkk -- 40 Orc Fury Warrior; Alliera -- 41 Night Elf Havoc Demon Hunter;
Darkmoon Faire-EU:
Sieon -- 45 Blood Elf Retribution Paladin; Kuaryo -- 51 Pandaren Brewmaster Monk
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#2
piggybacking this topic but 3.1 PTR test notes are up on wowinsider:

3.1 PTR test notes.

Edit: quick thoughts regarding DKs... Howling Blast move will totally screw dual wield dps. "game over man, game over". Unholy Presence may actually become usefull outside of PvP as a dps presence. The supposed nerfs to Unholy damage just arent there in this build. If anything Unholy will probably become the champion of DK dps with the hurt put on DW builds because of talant moves.
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#3
Despite not being a PvP-orientated player, I like this idea.

Besides, we really need more regular events other than the Darkmoon Faire (Which needs more love) and the Stranglethorn You'll-Never-Get-To-Compete-In-This-Fishing Extravaganza.

Now let's hope they make it just a tad more accessible than the Extravaganza too. Tired of being muscled out by an aggressive PvP guild who wants to make sure one of their members win it during the once-in-a-blue-moon opportunities that I can actually compete.

Edit:
Quote:All Ground Mounts may now swim without dismounting the rider. Flying Mounts still may NOT, and will dismount the rider upon entering water.
Now am I wrong in thinking that it has been impossible since 3.x for flying mounts to enter water (Hence all those whacky screenshots of drakes flapping headfirst into water just off the coast of the Howling Fjord)? Or am I just picky for, of all the patchnote changes, noticing this one in particular?

Edit, redux:
Quote:<strike>Hunter
SURVIVAL
New Talent: Trap Launcher: When activated, your next Trap will be launched instantly at the enemy target. 1 minute cooldown.</strike>
<strike>I'm guessing this is the new tier-9 talant that was promised at Wrath's launch.

First thoughts: Sweeeeeeeeet.

Second thoughts: Hang on, if the two-second arming time still stands on the trap then this is hardly a ground-shaking talent; especially for t9. Two seconds is, as any hunter knows, more than enough time for a non-crippled target to move out of range of the trap. This also makes it generally useless for PvE against moving targets (Fire a Freezing Arrow at someone's feet when they're running. Go on, try it. Enjoy the waste of a GCD).

Third thoughts: Ghetto Freezing Arrow, fo' shizzle.

Edit 3, Revenge of the Edit: And after those thoughts, another popped in my mind. LnL procs without trap dancing. Also dumping snake, explosive, and immo traps on the tank's target. It's all good.</strike>

Edit Part 4, This Time It's Editable: Disregard that. Trap Launcher is being dropped, Black Arrow (Increase the hunter's damage on target by 60%, shadow DoT) is going in. LnL is also being reworked to not proc of Serpent Sting, but is being worked to proc off of Black Arrow. Basically, switch your Serpent Sting from your action bar and replace it with Black Arrow. Or keep both for two DoTs.
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#4
Quote:piggybacking this topic but 3.1 PTR test notes are up on wowinsider:

3.1 PTR test notes.

Edit: quick thoughts regarding DKs... Howling Blast move will totally screw dual wield dps. "game over man, game over". Unholy Presence may actually become usefull outside of PvP as a dps presence. The supposed nerfs to Unholy damage just arent there in this build. If anything Unholy will probably become the champion of DK dps with the hurt put on DW builds because of talant moves.

Just wait, until the finalized patch notes come out, everything we see is just speculation on what is to come. Right now, from looking at the notes that are out, it looks like Affliction for Warlocks will be even more OP than it is already, but I have a feeling that there are a number of things that have not been mentioned as yet that will bring things in line (such as drain soul probably doing little to no damage, back to the way it was for damage pre-2.0 and just giving shards based on amount of time channelled).
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Heisenberg said Everything is Uncertain.
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