08-07-2003, 01:02 AM
Charge only comes as interest to me with the recent release of 1.10s changes, among them:
Charge
Vigor: +20% Damage Per Level (was 8%)
Might: +20% Damage Per Level (was 8%)
Nobody else has taken particular notice of this little change whilst flocking back to the new, still slightly gimped holy bolt w/ it's 50% synergies?
20% ed from 2 synergies. That's +800% sED from synergies alone! Combined with Fanat & maxed charge, that puts a x20 sED multiplier in range for the pally!
With a big 2hander, that's 10k physical per swing, in addition to the fanat eias. This is besides a might merc or any %ed equipment or the 2hander being eth.
Charge
Vigor: +20% Damage Per Level (was 8%)
Might: +20% Damage Per Level (was 8%)
Nobody else has taken particular notice of this little change whilst flocking back to the new, still slightly gimped holy bolt w/ it's 50% synergies?
20% ed from 2 synergies. That's +800% sED from synergies alone! Combined with Fanat & maxed charge, that puts a x20 sED multiplier in range for the pally!
With a big 2hander, that's 10k physical per swing, in addition to the fanat eias. This is besides a might merc or any %ed equipment or the 2hander being eth.
Great truths are worth repeating:
"It is better to live in the corner of a roof
Than in a house shared with a contentious woman." -Proverbs 21:9
"It is better to live in the corner of a roof
Than in a house shared with a contentious woman." -Proverbs 25:24
"It is better to live in the corner of a roof
Than in a house shared with a contentious woman." -Proverbs 21:9
"It is better to live in the corner of a roof
Than in a house shared with a contentious woman." -Proverbs 25:24