Post 60-- There's No Joy in Victory
#20
The biggest problem that I see is that the only way to advance, personalise and uniquify your character is through items. There are no skill points, no attributes to assign, nothing whatsoever to make your character an individual in any way. All there is is a level 60 barbarian with an axe of awesomeness and a level 60 barbarian with an axe of crapness. And sooner, rather than later, all barbarians will have an axe of awesomeness because there is nothing to take items out of the economy. Well, nothing to take GOOD items out of the economy.

And here we have the fundamental problem with the Diablo 3 economy. There is no "Bind on Equip" or "Account Bound" items that are worth anything. Equipping that axe of awesomeness doesn't prevent you from selling it on the auction-house when you replace it in a week's time. This also means that drops *have* to be terrible (seriously, the first kill of an act boss should yield more than 3 crappy blues) or the economy really gets out of control.

The only way for Blizzard to really fix this is to make all iLvl 60 items BoE and improve the drops/crafting in nightmare difficulty and above. Because seriously, sooner, rather than later, there will be so many axes of awesomeness floating around that their effective value will drop to nothing. From there, the only thing Blizzard will be able to do is to "reset the ladder", retune hell and inferno and reinflate item stats on new drops. The game will be an endless game of item farming to upgrade your character to stay at the same level of power.
Disarm you with a smile Smile
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RE: Post 60-- There's No Joy in Victory - by smegged - 06-06-2012, 12:37 PM

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