Basic Math - The Failure of Diablo Melee
I read something a while ago that Blizzard were addressing bugs with the hitboxes, which I can only assume is precisely this.

Wizard has defence-oriented Passive and Active Skills. The Demon Hunter has no defence-oriented Passive Skills, and Smoke Screen is the main defensive Active Skill (Vault/Evasive Fire do not even begin to compare, and Shadow Power is still vastly inferior). It is clear the Demon Hunter was designed to only be playable as a glass canon, then the game is filled with things that punish you for playing a glass canon; the Wizard has very obvious Tank Mage options that allow them to function perfectly fine.
May the wind pick up your heels and your sword strike true.
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RE: Basic Math - The Failure of Diablo Melee - by Elric of Grans - 06-08-2012, 04:38 AM

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