Basic Math - The Failure of Diablo Melee
#72
Some DOTs proc the life per hit skills, so that's a possibility. The issue is the gearing. Starting inferno you're scraping up gear to survive some of the bursts. You don't necessarily have the luxury of having both gear that will let you survive the bursts and that also have decent amounts of life per hit. That issue may get some resolve with 1.0.3, as they've said they're looking at balancing some of the bursts.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
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RE: Basic Math - The Failure of Diablo Melee - by Concillian - 06-01-2012, 10:06 PM

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