06-15-2012, 03:38 PM
(06-14-2012, 06:14 PM)Gnollguy Wrote: I've also had normal ones blow up on me when they have clearly been being hit by my AoE damage because I could see their health bars going down. Which means I no longer have any idea what actually makes them blow up and I'm certainly not going to mess with a champion pack of them in HC on a melee toon again.
The only thing I've noticed is that hitting them once isn't enough to stop them from exploding--they start an animation when they get close enough, and a hit can interrupt them, but it doesn't stop them from starting it again.
I think they also explode when hit by an explosion from another demented fallen, but I'm not sure. I tend to let them get close then run away once they start the animation so I won't be hit by the explosion. I lose the loot, but they are so hard to kill properly (at least for me) that I don't care much.
Earthen Ring-EU:
Taelas -- 60 Human Protection Warrior; Shaleen -- 52 Human Retribution Paladin; Raethal -- 51 Worgen Guardian Druid; Szar -- 50 Human Fire Mage; Caethan -- 60 Human Blood Death Knight; Danee -- 41 Human Outlaw Rogue; Ainsleigh -- 52 Dark Iron Dwarf Fury Warrior; Mihena -- 44 Void Elf Affliction Warlock; Chiyan -- 41 Pandaren Brewmaster Monk; Threkk -- 40 Orc Fury Warrior; Alliera -- 41 Night Elf Havoc Demon Hunter;
Darkmoon Faire-EU:
Sieon -- 45 Blood Elf Retribution Paladin; Kuaryo -- 51 Pandaren Brewmaster Monk
Taelas -- 60 Human Protection Warrior; Shaleen -- 52 Human Retribution Paladin; Raethal -- 51 Worgen Guardian Druid; Szar -- 50 Human Fire Mage; Caethan -- 60 Human Blood Death Knight; Danee -- 41 Human Outlaw Rogue; Ainsleigh -- 52 Dark Iron Dwarf Fury Warrior; Mihena -- 44 Void Elf Affliction Warlock; Chiyan -- 41 Pandaren Brewmaster Monk; Threkk -- 40 Orc Fury Warrior; Alliera -- 41 Night Elf Havoc Demon Hunter;
Darkmoon Faire-EU:
Sieon -- 45 Blood Elf Retribution Paladin; Kuaryo -- 51 Pandaren Brewmaster Monk