Jay Wilson interview
#6
(08-11-2011, 08:05 PM)Zippyy Wrote: I agree with Zarathustra. I was initially disappointed that they weren't including customizable stats, but Jay's explanation made sense. 99.999% of players did not use stats to customize their characters. They pumped just enough str/dex to equip their gear, and poured the rest into vitality. They replaced that with runes, which provide a much more impactful and visible way to customize your characters.

When you make a system of custom stats, and it turns out that every character, regardless of class, skill choices, or playing style, has the same primary stat, you have done a darn poor job. That's really not something that has to be the case. The problem is that the game designers don't know their own game. These games tend to be too complicated and in all the wrong ways.
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Messages In This Thread
Jay Wilson interview - by Zippyy - 08-10-2011, 05:09 PM
RE: Jay Wilson interview - by Layil - 08-10-2011, 06:48 PM
RE: Jay Wilson interview - by --Pete - 08-10-2011, 11:53 PM
RE: Jay Wilson interview - by Zarathustra - 08-11-2011, 01:01 AM
RE: Jay Wilson interview - by Zippyy - 08-11-2011, 08:05 PM
RE: Jay Wilson interview - by Nystul - 08-15-2011, 04:37 PM
RE: Jay Wilson interview - by vor_lord - 08-15-2011, 10:18 PM
RE: Jay Wilson interview - by Zippyy - 08-15-2011, 06:08 PM
RE: Jay Wilson interview - by Roland - 08-16-2011, 04:14 AM
RE: Jay Wilson interview - by Zippyy - 08-16-2011, 05:54 PM
RE: Jay Wilson interview - by Roland - 08-16-2011, 06:57 PM
RE: Jay Wilson interview - by Zippyy - 08-16-2011, 07:27 PM
RE: Jay Wilson interview - by Roland - 08-16-2011, 07:50 PM

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