Roll call for "hidden" bonuses/features
#75
You can no longer "Christmas Tree" as effectively as before.

What I mean, is that rather than all MA charges running off the same timer(such that you could always maintain all 18 balls with a cheap skill like Tiger Strike until you ran into a boss), they now run off individual timers(each one running out after 20 seconds from the last time you used THAT specific skill)

You now have to do something along the lines of TS 1, 2, 3, CS 1, 2, 3, FF 1 2 3, BI 1, 2, 3, CT 1, 2, 3, Recharge each by 1 hit, Phoenix as many as you need, release. :unsure:
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Messages In This Thread
Roll call for "hidden" bonuses/features - by Guest - 08-24-2003, 08:32 PM
Roll call for "hidden" bonuses/features - by Guest - 08-25-2003, 03:11 AM
Roll call for "hidden" bonuses/features - by Guest - 08-30-2003, 08:42 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 02:05 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 03:47 PM
Roll call for "hidden" bonuses/features - by Guest - 09-13-2003, 10:02 PM
Roll call for "hidden" bonuses/features - by Guest - 09-20-2003, 04:53 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 12:46 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 02:57 PM
Roll call for "hidden" bonuses/features - by AtomicKitKat - 01-23-2004, 02:56 PM

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