Roll call for "hidden" bonuses/features
#72
Quote:QUOTE 
After successfully converting a minion with a Paladin, after the conversion wears off (the monster reverts to evil), most monsters die with 1 hit. 

This is an old bug that I thought they had fixed... what version you reporting it for?

Version is 1.10 on the realm. It consistently happens to me, with all of my conversion using Paladins. It's a boon in most situations, but could possibly be exploited, if you're willing to wait 16 seconds to kill an enemy...

Just to be clear, it's definitely not my shock aura that pulses and kills the monster with a good roll. This is in Hell against the big health and regen boys. 1-shot kills are common after converting. In one particular instance, I recall seeing a monster come out of the converted state with full health bar, then dying after the first shot with zeal; this is act 4 hell and the Paladin was using Fanaticism, no crushing blow or any special effects, 5 players, and only 1400 max damage (700ish to 1400ish).

I have a hunch that it has something to do with Blizzard's effort to make conversion users a bit safer from when then monsters return to the darkside but still have the Paladin aura effects on them. Like with the aforementioned Zealot, a Blunderbore-class fanaticized monster can do a lot of damage with just one hit while that aura is on. Not to mention those frenzy-taurs...
"Yay! We did it!"
"Who are you?"
"Um, uh... just ... a guy." *flee*
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Messages In This Thread
Roll call for "hidden" bonuses/features - by Guest - 08-24-2003, 08:32 PM
Roll call for "hidden" bonuses/features - by Guest - 08-25-2003, 03:11 AM
Roll call for "hidden" bonuses/features - by Guest - 08-30-2003, 08:42 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 02:05 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 03:47 PM
Roll call for "hidden" bonuses/features - by Guest - 09-13-2003, 10:02 PM
Roll call for "hidden" bonuses/features - by Guest - 09-20-2003, 04:53 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 12:46 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 02:57 PM
Roll call for "hidden" bonuses/features - by JustAGuy - 01-23-2004, 02:28 AM

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