Some warrior observations
#2
Pete,Apr 22 2004, 05:57 PM Wrote:As an aside, trees really should block spells, and zigzagging should decrease the probability of getting hit.  Yeah, simple is nice.  But some room should be allowed for player skill (or lack thereof).
I agree with you here. I've been playing a spellcaster for the the first time, and it seems really wrong for me to be able to hit creeps with spells through trees, rocks, and even hilltops. Every now and then I'll get a "no line of sight" notice, but 99% of the time the spell targets and hits like there was nothing there.

I can only assume that the game checks for valid targetting before the casting animation takes place. During the animation, and during the time it takes the missile to travel, the creep is always in a very different location than when the game made the valid target check. Since spells always hit (at least, I've never known one to miss), oftimes they will travel through some bizarre objects to make contact.
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Messages In This Thread
Some warrior observations - by --Pete - 04-22-2004, 11:06 PM
Some warrior observations - by DeeBye - 04-23-2004, 01:57 AM
Some warrior observations - by Saxywoo - 04-23-2004, 05:45 PM
Some warrior observations - by Ruvanal - 04-23-2004, 08:30 PM

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